- Games
- By Andrei Dumitrescu
- December 12th, 2013
Brian Fargo: Wasteland 2 Beta Showcases Game's Philosophy
Fans are invited to offer feedback to improve the experience
- Games
- By Andrei Dumitrescu
- December 9th, 2013
Torment: Tides of Numenera Will Have Turn-Based Combat, Says InXile
The team has ideas on how to avoid any of its weaknesses
- Games Blog
- By Andrei Dumitrescu
- November 26th, 2013
Wasteland 2 Beta Coming in the Middle of December, Two New Screenshots Revealed
Gamers will be able to try out all the core mechanics
- Games Blog
- By Andrei Dumitrescu
- November 25th, 2013
Torment: Tides of Numenera Asks Fans to Choose Between Turn-Based and Real-Time Combat
The team is starting to complete the design process on the game
- Games Blog
- By Andrei Dumitrescu
- October 21st, 2013
InXile: Wasteland 2 Random Encounters Will Not Be Level Scaled
Gamers always have the option to try and flee from a fight
- Games
- By Andrei Dumitrescu
- October 21st, 2013
Wasteland 2 Reveals World Map, Adventure Details
Gamers will have to deal with dehydration and radiation zones
- Games Blog
- By Andrei Dumitrescu
- October 4th, 2013
InXile: Wasteland 2’s Beta Will Focus on Community Feedback and Bug Hunting
Players will get 4 major gameplay areas to explore
- Games
- By Andrei Dumitrescu
- October 4th, 2013
Wasteland 2 Gets Attribute and Skill Info from InXile
The team explains how they can be used in the squad-based RPG
- Games Blog
- By Andrei Dumitrescu
- August 29th, 2013
Wasteland 2 Has 18-Minute Video Showing Off The Prison Area
Fans can see many of the game's mechanics in action
- Games
- By Andrei Dumitrescu
- August 12th, 2013
Original Wasteland Will Soon Launch on Steam and GOG
Gamers will be able to experience the original ahead of the sequel release
- Games Blog
- By Andrei Dumitrescu
- August 10th, 2013
Wasteland 2 Has Unique Morality for Each Character, Says InXile
The player will have to look for clues to determine how to approach a situation
- Games Blog
- By Andrei Dumitrescu
- August 8th, 2013
Torment: Tales of Numenera Will Be a Very Reactive Game, Says Developer
The team wants to allow players to shape the game world
- Games
- By Andrei Dumitrescu
- August 7th, 2013
Torment: Tales of Numenera’s Atmosphere Is Closer to Horror than Fantasy, Says InXile
The game will offer a wide variety of experiences and art styles
- Games
- By Andrei Dumitrescu
- August 1st, 2013
Wasteland 2 Makes It Impossible for Two Players to Have the Same Experience, Says Brian Fargo
The game is designed to make all choices important
- Games
- By Andrei Dumitrescu
- July 30th, 2013
Wasteland 2 Will Take 20 Hours to Complete, Has 40-50 Maps
The team reveals some of the factions gamers need to deal with
- Games
- By Andrei Dumitrescu
- July 22nd, 2013
Wasteland 2 Launch Set for October, Game Bigger than Initially Planned
The scope of the game is bigger than inXile had initially expected
- Games Blog
- By Andrei Dumitrescu
- July 11th, 2013
inXile: Wasteland 2 Will Be Distributed by Deep Silver
The developer retains full creative control over the game