Fans are invited to offer feedback to improve the experience

Dec 12, 2013 12:44 GMT  ·  By

Brian Fargo, the leader of developer InXile, says that the Wasteland 2 beta that is now available to the title’s Kickstarter backers is designed to show players how the team is delivering on the promises made when the game was first announced.

He tells VG247 that, “I think to see if they think this is capturing what their expectations were, that’s what’s most important to me, because everything else like adjusting AI, changing UI, balancing, that’s more straightforward stuff.”

The company wants to see how fans react to the content included in the beta for Wasteland 2 in order to make sure that the final version of the game offers an even better overall experience.

Fargo adds, “The response has been super, and we’d love to add more choice, more reactivity and subtlety, which is what we plan to do. This is a new process to me because I would never put something this early into the public, you know, I’m sort of used to getting things out much further along, but fortunately having gone through this up to date, the positives far outweigh the negatives.”

Wasteland 2 is a classic party-based role-playing game set in a post-apocalyptic future, which is designed to appeal to fans of the original game while updating the core mechanics to modern standards.

Gamers will be able to create their own character and then recruit companions in order to explore the landscape, deal with factions that can be friendly or hostile and investigate some mysterious events.

The title will have a deep dialog and choice system and gamers will be able to avoid combat as long as their skills are well tuned to the situation.

InXile funded the entire development process via Kickstarter and is determined to launch the game at some point in 2014 on the PC.