• Games
  • By Andrei Dumitrescu
  • November 17th, 2011
BioShock Developer Talks About First Looking Glass Game Design Job

BioShock Developer Talks About First Looking Glass Game Design Job

Levine was first interested in screenwriting and computer consulting

Sony Denies New Move Peripheral for BioShock Infinite

Sony Denies New Move Peripheral for BioShock Infinite

Says game will use motion tracking technology in some sequences

  • Games
  • By Andrei Dobra
  • November 8th, 2011
Current Generation Consoles Have Lots of Power Left, BioShock Creator Believes

Current Generation Consoles Have Lots of Power Left, BioShock Creator Believes

Next generation devices aren't needed just yet, according to Levine

  • Games
  • By Andrei Dumitrescu
  • October 27th, 2011
Ken Levine Says BioShock Infinite Is His Game

Ken Levine Says BioShock Infinite Is His Game

The developer makes all the strategic choices for the game

  • Games
  • By Andrei Dumitrescu
  • October 19th, 2011
BioShock Infinite Boss Battles Might Include Songbird

BioShock Infinite Boss Battles Might Include Songbird

Says team has learned lessons from previous game in the series

  • Games
  • By Andrei Dumitrescu
  • July 13th, 2011
Irrational Games Has No Plans for the Wii U

Irrational Games Has No Plans for the Wii U

  • Games
  • By Andrei Dumitrescu
  • September 23rd, 2010
Sky-Lines in Bioshock Infinite Are Like Rollercoasters

Sky-Lines in Bioshock Infinite Are Like Rollercoasters

 
Want more? Browse: