La cr?me de la cr?me in game music and of course, Zelda tunes with their 'secret formula'

Mar 20, 2007 15:09 GMT  ·  By

Some games have great music, did you know that? Of course you did, but what you didn't know is that five shows at the Sydney Opera House between June 19-23 will bring delight to your years with la cr?me de la cr?me, that's the best of the best not the cream of the cream, from video game music, in a concert simply called "Play." The band at the Play concert will perform music from titles such as: Zelda, Mario, Halo, Final Fantasy, Metal Gear Solid, Castlevania, World of Warcraft, Kingdom Hearts, Sonic the Hedgehog, Lost Odyssey and Chrono Trigger and Chrono Cross.

See that Zelda was the first title mentioned? Care to know why? Not only does it have what is probably the best video game music ever created, but the tunes in the game also have a "secret formula" embedded in them. The Legend of Zelda series is said to have brilliant music that uses a formula called "the golden ratio."

An article posted on WiiHaa explains how at least since the Renaissance, many artists and architects have done a lot of their work thinking through the golden ratio perspective, believing that the sum of two quantities is to the larger quantity as the larger is to the smaller to be the most aesthetically pleasing proportion. More than that, The Tanooki gaming site made descriptions on pretty much all songs found in The Legend of Zelda series, so they have to sound at least good for anyone to bother doing that.

And that was just Zelda music we talked about. Other games have different music, different patterns and so on. But there is something that I haven't mentioned yet, namely? the screens. Yup, there will be huge screens with superb in-game scenes to go with the music. It should be something that one never forgets. My personal favorite is the tune in Mario, the 8-bit version that is. It's simple, catchy and it makes you wanna jump across the living-room. Did I say that out loud?