- Games
- By Andrei Dumitrescu
- April 3rd, 2013
Thief’s New Voice Actor Selected for Stunt Abilities, Say Developers
The new capture system no longer separates voice from movement
- Games
- By Andrei Dumitrescu
- March 29th, 2013
The Last of Us’ Enemies Are Brutal, Intelligent, Says Developer
Players will have to adapt their tactics to each situation
- Games Blog
- By Andrei Dumitrescu
- March 29th, 2013
Dishonored First Used Medieval Japan as Inspiration for Dunwall
The team used art and city trips to understand urban design
- Games Blog
- By Andrei Dumitrescu
- March 28th, 2013
Dark Trailer Shows Off Vampire Possession and Combat Kills
The game will focus on a mix of stealth and action
- Games Blog
- By Andrei Dumitrescu
- March 27th, 2013
Splinter Cell: Blacklist Delivers Best Stealth on Current Consoles, Says Developer
The game is designed to also innovate in multiplayer
- Games Blog
- By Andrei Dumitrescu
- March 27th, 2013
Thief Reboot Ditches Steampunk Art Style, Says Game Director
The developers want to capture the size of the city
- Games
- By Andrei Dumitrescu
- March 26th, 2013
Thief's Focus System Is Optional, Empowers Players
The game will also be balanced for a classic approach
- Games Blog
- By Andrei Dobra
- March 19th, 2013
Thief Reboot Can Be Completed Without Killing Anyone
Garrett is a master thief, not a killing machine, according to the game's developer
- Games Blog
- By Andrei Dumitrescu
- March 18th, 2013
The Last of Us Will Take 12 to 16 Hours to Complete
Players will be able to choose how to approach each situation
- Games
- By Andrei Dumitrescu
- March 15th, 2013
Thief’s Garrett Reflects Series Stealth and Gothic Legacy, Says Game Director
The team will offer multiple paths, player choices and limited confrontation options
- Games Blog
- By Andrei Dobra
- March 14th, 2013
Splinter Cell: Blacklist Gets Night Vision Goggles Gameplay Video
Check out Sam's trademark goggles in action in this short trailer
- Games
- By Andrei Dumitrescu
- March 14th, 2013
Thief’s Garrett Is Action Focused, Retains Original DNA
His new incarnation is designed to appeal to console audiences
- Games Blog
- By Andrei Dumitrescu
- March 6th, 2013
Assassin’s Creed 4: Black Flag Brings Back Stealth Focus
The mechanic was missing from the third title in the franchise
- Games
- By Andrei Dumitrescu
- March 6th, 2013
Focus Combat System for Thief Designed to Balance Action and Stealth
Players will be able to move undetected or battle guards
- Games
- By Andrei Dumitrescu
- March 6th, 2013
Rebooted Thief Will Have New Stealth, Takedown Mechanics
Garrett will live in the clock tower and will have to face an opressive Baron
- Games Blog
- By Andrei Dumitrescu
- February 18th, 2013
Metal Gear Solid: Ground Zeroes Team Is Looking for Engineers
Those hired will work on the Fox Engine and the new Solid Snake adventure
- Play Station
- By Andrei Dobra
- February 7th, 2013
Killzone: Mercenary Retains Weighty Feel, Has Bigger Emphasis on Stealth
The game will feature new mechanics like a shop but retains most of the previous games