- Games
- By Andrei Dumitrescu
- August 15th, 2013
Arkane: Dishonored Will Benefit from Power of PS4 and Xbox One
The stealth mechanics will take advantage of the extra memory
- Games Blog
- By Andrei Dumitrescu
- August 14th, 2013
Assassin’s Creed 4: Black Flag Seven-Minute Video Shows Stealth and Stalking
Gamers will be able to use the rooftops in new ways
- Games Blog
- By Andrei Dobra
- July 27th, 2013
Klei's Incognita Goes into Beta in a Couple of Months
The game will enter a test phase similar to Don't Starve
- Games
- By Andrei Dobra
- July 26th, 2013
Assassin's Creed 4: Black Flag Has Improved Stealth Based on Fan Feedback
Ubisoft worked hard to streamline the stealth process
- Games Blog
- By Andrei Dumitrescu
- July 24th, 2013
Splinter Cell: Blacklist Receives New Ghost, Panther, Assault Trailer
Gamers can find out more about different gameplay styles
- Games Blog
- By Andrei Dumitrescu
- July 24th, 2013
Thief Development Trouble Was Blown Out of Proportion, Says Former Eidos Leader
The game will offer a solid experience once it's launched
- Memory
- By Sebastian Pop
- July 19th, 2013
High-Performance Redline and Stealth Memory Lines Launched by Mushkin
Their appearance is surprisingly tame, all things considered
- Game reviews
- By Andrei Dumitrescu
- July 13th, 2013
Dark Review (PC)
The game lacks the resources to create a solid stealth experience
- Technology Blog
- By Sebastian Pop
- July 9th, 2013
Gigabyte Intros FORCE K7 Stealth Gaming Keyboard
It has anti-ghosting, 3-color backlight and Windows lock functionality
- Games Blog
- By Andrei Dumitrescu
- July 8th, 2013
The Witcher 3: Wild Hunt Will Not Have Any Stealth, Says Game Director
The team wants to show off the new combat mechanics
- Games Blog
- By Andrei Dumitrescu
- July 5th, 2013
Bethesda: Dishonored Feels like a New Franchise
The studio has not yet announced a new video game project
- Games Blog
- By Andrei Dumitrescu
- June 28th, 2013
Thief Gets New Developer Diary Explaining Game Story and Garrett Motives
The team wants to make sure that the City itself is interesting to explore
- Games
- By Andrei Dumitrescu
- June 26th, 2013
Thief Combat Was a Challenge to Create, Says Developer
Garrett can now get out of combat without being killed
- Games Blog
- By Andrei Dumitrescu
- June 21st, 2013
Thief Developer Believes Immersion Is More Important than Stealth
The lighting system is designed to make the world believable
- Games Blog
- By Andrei Dumitrescu
- June 19th, 2013
Thief 4 Can Be Completed Without Causing Alerts, Says Developer
Gamers will need to learn the layout and the levels
- Games
- By Andrei Dumitrescu
- June 18th, 2013
Developer: Thief 4’s Stealth Will Be Hard to Master
Gamers will have new tools to escape dangerous situations
- Games Blog
- By Andrei Dumitrescu
- June 18th, 2013
Thief 4 Gets Long PlayStation 4 Powered Gameplay Video
The team also offers info on the core game mechanics