Dishonored Review (PC)

Dishonored Review (PC)

Can this all-new stealth game succeed in the genre or does it stumble?

  • Columns
  • By Andrei Dobra
  • October 13th, 2012
Weekend Reading: Getting Stealth Right

Weekend Reading: Getting Stealth Right

Dishonored manages to blend great stealth with an impressive story

New Hitman: Absolution Video Presents Many Assassinations

New Hitman: Absolution Video Presents Many Assassinations

Check out a variety of ways in which you can eliminate your foes

  • Games
  • By Andrei Dumitrescu
  • October 2nd, 2012
Dishonored Ditches Thief Stealth Mechanics for Realism

Dishonored Ditches Thief Stealth Mechanics for Realism

The game will rely more on the line of sight of characters

  • Games
  • By Andrei Dumitrescu
  • October 1st, 2012
Context Will Explain Torture Use in Splinter Cell: Blacklist

Context Will Explain Torture Use in Splinter Cell: Blacklist

The game offers plenty of information and motivation for the player

Mark of the Ninja Out for PC on October 16 via Steam

Mark of the Ninja Out for PC on October 16 via Steam

The stealth game will sneak onto a brand new platform

  • Games
  • By Andrei Dumitrescu
  • September 21st, 2012
Feedback Led to More Quest Hints in Dishonored

Feedback Led to More Quest Hints in Dishonored

Gamers had trouble finding the right way to progress

  • Games
  • By Andrei Dumitrescu
  • September 7th, 2012
Kojima Clarifies Timeframe for Metal Gear Solid: Ground Zeroes

Kojima Clarifies Timeframe for Metal Gear Solid: Ground Zeroes

The game will feature a younger than thought version of Snake

Splinter Cell: Blacklist Gets New Gameplay Video Showing Off Stealth Mechanics

Splinter Cell: Blacklist Gets New Gameplay Video Showing Off Stealth Mechanics

Check out a "Ghost" playthrough of the game's demo that we saw back at E3 2012

  • Games
  • By Andrei Dumitrescu
  • August 29th, 2012
Dishonored Lacks Skyrim Scope, Offers an Innovative Experience

Dishonored Lacks Skyrim Scope, Offers an Innovative Experience

The game will be more focused on challenges and on choices

  • Games
  • By Andrei Dumitrescu
  • August 29th, 2012
Hitman: Absolution Developer Believes Humor Is Central to Agent 47

Hitman: Absolution Developer Believes Humor Is Central to Agent 47

The character is the straight man in a weird game world

Social Class Conflict Is One of the Themes of Dishonored

Social Class Conflict Is One of the Themes of Dishonored

The developers try to introduce the player to a grey moral system

  • Games
  • By Andrei Dumitrescu
  • August 28th, 2012
Dishonored Sequel Might Emphasize RPG Elements

Dishonored Sequel Might Emphasize RPG Elements

The developers are closely watching the Elder Scrolls series

  • Games
  • By Andrei Dobra
  • August 23rd, 2012
Dishonored’s Stealth Mechanics Went Through Multiple Iterations

Dishonored’s Stealth Mechanics Went Through Multiple Iterations

The team at Arkane tried out different prototypes before finding the right system

  • Games
  • By Andrei Dobra
  • August 22nd, 2012
All of Dishonored’s Features Result in a Great Experience, Dev Says

All of Dishonored’s Features Result in a Great Experience, Dev Says

From the first-person view to the stealth or the upgrade mechanic, the game feels cohesive

  • Games
  • By Andrei Dumitrescu
  • August 22nd, 2012
Harvey Smith Believes Dishonored Has Young Audience Appeal

Harvey Smith Believes Dishonored Has Young Audience Appeal

The game can offer a new type of experience for FPS players

  • Games
  • By Andrei Dumitrescu
  • August 22nd, 2012
Actor Reveals Motion Capture Sessions for Metal Gear Solid 5

Actor Reveals Motion Capture Sessions for Metal Gear Solid 5

Hideo Kojima has already talked about a new game in the series

 
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