Dec 7, 2010 20:51 GMT  ·  By

Capcom's vice president of strategic planning, Christian Svensson recently crushed the hopes of Marvel vs. Capcom 3 fans when he revealed that there wouldn't be a demo for the upcoming fighting game.

Now, in an effort to quell the backlash of angry fans, Svensson took to the Capcom forums and detailed the reasoning behind the decision not to release a demo for the fighting game that would appear on February 15.

According to the Capcom executive, releasing a demo meant that certain features or improvements made to the final game would've been scrapped, in order to get the demo finished faster and released.

"If you wanted a demo, you'd have had fewer characters, less polish or some other tradeoff in the full game because the game absolutely had to ship within this fiscal year (business reality)," he said.

"Demos take time to make, test and submit and they aren't cheap which would mean something else would have to be cut or reduced to have time in the schedule and budget to do it," he went on.

Svensson also revealed that demos weren't that important to Capcom's fighting games, so people would still buy it even if they didn't have a chance to experience it.

"Secondly, historically our retail fighting game releases have not had demos and we don't believe that has hurt sales or long term consumer feedback if the experience is good (and in MvC3, it is great)."

Last but not least, Svensson unveiled that the company had brought Marvel vs. Capcom 3: Fate of the Two Worlds to many fighting events around the world, so a lot of people were able to experience it since the title was revealed back in April.

Overall, it seems that business trumps the wishes of gamers, so Marvel vs. Capcom 3 still won't get a demo before its release, which will happen in February next year for the PlayStation 3 and Xbox 360 consoles.