- Games
- By Andrei Dumitrescu
- June 4th, 2014
Paradox: Runemaster Combat Built Around Zones of Control, Terror, Line of Sight
Gamers will have to carefully manage their resources and strike at the right time
- Game reviews
- By Andrei Dumitrescu
- May 15th, 2014
Panzer Tactics HD Review (PC)
Classic World War II content with turn-based mechanics
- Games
- By Andrei Dumitrescu
- March 14th, 2014
Elder Scrolls Online Game Director Details Launch Plans, Beta Changes
ZeniMax Online is changing combat and starting areas
- Games
- By Andrei Dumitrescu
- March 4th, 2014
CD Projekt: Witcher 3 Will Put Spotlight on Monster Hunting
Gamers will have to adapt their tactics to take out the most powerful creatures
- Game reviews
- By Andrei Dumitrescu
- February 18th, 2014
Lightning Returns: Final Fantasy XIII Review (PlayStation 3)
The story is incredibly complex, the combat can feel like a grind
- Games Blog
- By Andrei Dumitrescu
- February 11th, 2014
Kingdom Come: Deliverance 12-Minute Video Shows Off Combat System
Gamers will have to time their attacks and use the environment
- Games Blog
- By Andrei Dumitrescu
- December 5th, 2013
Yakuza Ishin Combat System Detailed via Video by Development Team
Gamers will have to blend katana and pistol moves and combos
- Games
- By Andrei Dumitrescu
- June 14th, 2013
E3 2013 Hands-Off – The Witcher 3: Wild Hunt
The open world is impressive and quests are engaging
- Game reviews
- By Andrei Dumitrescu
- May 1st, 2013
Mars: War Logs Review (PC)
Beware of difficulty spikes and discover an enjoyable if limited game world
- Games Blog
- By Andrei Dumitrescu
- January 7th, 2013
DmC: Devil May Cry Is Designed to Attract New Fans
The series has failed to get newcomers interested in the combat system
- Columns
- By Andrei Dumitrescu
- November 11th, 2011
Quick Look - The Elder Scrolls V: Skyrim (with Gameplay Video)
Solid gameplay but no great revolution when it comes to graphics
- Games
- By Andrei Dumitrescu
- September 21st, 2011
Developers Defend Changes to Ninja Gaiden 3 Combat System
The team is focusing on making battles more realistic and gritty