- Games
- By Andrei Dobra
- December 23rd, 2008
Rumor Mill: Factor 5 Studio Is Closing Down
Sources seem to indicate that
- Games
- By Filip Truta
- September 21st, 2007
BioShock Lead Designer Defends Lair Motion Sensitive Control
According to Ken Levine, motion sensitivity only works well with very few titles
- Play Station
- By Filip Truta
- September 7th, 2007
Lair Development Cursed. Literally...!
The sort of stuff you hear about those who entered the Egyptian pyramids and then died
- Play Station
- By Filip Truta
- September 6th, 2007
Lair Has Faults and Developer Factor 5 Admits It
Which isn't much consolation for the gamer, but more a developer's justification for the the game getting 'panned'
- Games
- By Filip Truta
- August 7th, 2007
GTA IV Delay - The Best Thing for Both Developer and Gamers
Why would the game's delay be a good thing? How could this possibly spell success for Rockstar?
- Play Station
- By Filip Truta
- August 3rd, 2007
SCEA Update - Lair (Already at Gold Status) Delayed
Apparently, they meant it when they said there was 'still a bit of work to do'
- Play Station
- By Filip Truta
- July 27th, 2007
Lair - Factor 5 Says It's Finished!
'...the North American version of Lair has completed its development and is now in manufacturing!'
- Play Station
- By Filip Truta
- May 17th, 2007
Sony's Sold 3 M PS3, but Expects 11 M Units Sold By March 2008
Is Lair alone supposed to get it back on its feet...?
- Games
- By Filip Truta
- April 16th, 2007
Factor 5 President - Unreal Engine 3 - Slow. 'Lair' Engine - Much Better
Two different games, two different engines. How's one better than the other?
- Play Station
- By Filip Truta
- April 2nd, 2007
Heavenly Sword and Lair - Launch Dates Wrong - Sony Clarifies
They 'forgot' to mention that certain territories won't have a PS Store, so what would you expect?