BioShock Infinite Religious Content Was Changed After Feedback

BioShock Infinite Religious Content Was Changed After Feedback

The story wasn't sacrificed, however, as the creator wants to maintain the plot

  • Games
  • By Andrei Dobra
  • December 28th, 2012
Making Booker Talk Was Hard Yet Fun, BioShock Infinite Creator Says

Making Booker Talk Was Hard Yet Fun, BioShock Infinite Creator Says

Ken Levine discusses the story and features of Infinite's protagonist

  • Games
  • By Andrei Dobra
  • December 27th, 2012
BioShock Infinite Isn't Just About Pleasing BioShock 1 Fans

BioShock Infinite Isn't Just About Pleasing BioShock 1 Fans

The upcoming game will have references to all sorts of games, not just its predecessors

  • Games
  • By Andrei Dumitrescu
  • December 27th, 2012
Combat and World Are the Main Elements of the BioShock Series

Combat and World Are the Main Elements of the BioShock Series

The coming game uses them in the new world of Columbia

BioShock Infinite Is as Long as BioShock 1, Has a Different Feel

BioShock Infinite Is as Long as BioShock 1, Has a Different Feel

The upcoming game has replay value thanks to different endings and skill progression

Writing Games Is Harder than Writing Movies, BioShock Infinite Creator Says

Writing Games Is Harder than Writing Movies, BioShock Infinite Creator Says

Ken Levine shares his thoughts on games versus movies

  • Games
  • By Andrei Dumitrescu
  • December 18th, 2012
Ken Levine Praises Companion Mechanics for BioShock Infinite’s Elizabeth

Ken Levine Praises Companion Mechanics for BioShock Infinite’s Elizabeth

The team has created a character that's aware of the game world

  • Games
  • By Andrei Dobra
  • December 11th, 2012
BioShock Infinite Benefitted from Rod Ferguson's Input

BioShock Infinite Benefitted from Rod Ferguson's Input

The game's creator talks about the departures and arrival of new staff at Irrational

  • Games
  • By Andrei Dobra
  • December 11th, 2012
BioShock Infinite Creator Defends Box Art, Says Alternate Designs Will Be Offered

BioShock Infinite Creator Defends Box Art, Says Alternate Designs Will Be Offered

The cover artwork is designed to appeal to certain types of gamers

  • Games
  • By Andrei Dumitrescu
  • December 10th, 2012
Ken Levine Has Cool Ideas for PS Vita BioShock, Sony Needs to Decide

Ken Levine Has Cool Ideas for PS Vita BioShock, Sony Needs to Decide

The developer is ruling out a direct Infinite port

BioShock Infinite Won’t Feature Multiplayer, Creator Says

BioShock Infinite Won’t Feature Multiplayer, Creator Says

It's official: the game won't have any sort of online mode

  • Games
  • By Andrei Dumitrescu
  • October 5th, 2012
Ken Levine Wrote Big Daddy and Little Sister Parts for PlayStation All-Stars

Ken Levine Wrote Big Daddy and Little Sister Parts for PlayStation All-Stars

Sony gave the team freedom for all the included characters

  • Games
  • By Andrei Dumitrescu
  • August 10th, 2012
Epic Games’ Rod Fergusson Joins BioShock Infinite Team

Epic Games’ Rod Fergusson Joins BioShock Infinite Team

The former Gears of War producer will work on delayed title

  • Games
  • By Andrei Dobra
  • May 29th, 2012
BioShock Infinite Features an Evolved Combat System

BioShock Infinite Features an Evolved Combat System

Ken Levine wants players to experiment more with weapons and powers

  • Games
  • By Andrei Dumitrescu
  • May 28th, 2012
Ken Levine Offers More Details on 1999 Mode for BioShock Infinite

Ken Levine Offers More Details on 1999 Mode for BioShock Infinite

The hardcore fans will love the difficulty level and the choices

  • Games
  • By Andrei Dumitrescu
  • May 9th, 2012
BioShock Infinite Delayed to February 26, 2013

BioShock Infinite Delayed to February 26, 2013

Team wants to improve the game experience during the extra time

  • Games
  • By Andrei Dumitrescu
  • April 28th, 2012
Vita BioShock Not Yet a Priority for Irrational Team

Vita BioShock Not Yet a Priority for Irrational Team

All resources are currently used to create quality for Infinite

 
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