- Games
- By Silviu Stahie
- November 17th, 2015
Jade Raymond Is Making an Assassin's Creed-like Game for EA
Electronic Arts wants to be a part of this genre
- Games
- By Andrei Dumitrescu
- July 13th, 2015
Jade Raymond Launches Motive Studios Inside Electronic Arts, Will Work on Star Wars
The new company will collaborate with BioWare and Visceral
- Games
- By Andrei Dumitrescu
- October 21st, 2014
Assassin’s Creed Original Producer Jade Raymond Leaves Ubisoft to Pursue New Opportunities
The game maker is not talking about her plans
- Games
- By Andrei Dobra
- March 26th, 2014
Ubisoft Is Using the Indie Approach for Smaller Games from Internal Teams
The large publisher gives a lot of leeway to its own employees
- Games Blog
- By Andrei Dobra
- February 26th, 2014
Assassin's Creed 5 Isn't Set in Japan, Ubisoft Confirms
The next game is set in the favorite historical period of producer Jade Raymond
- Games
- By Andrei Dumitrescu
- August 6th, 2013
Jade Raymond: Multiplayer Will Become More Popular on the Xbox One and PS4
Teams need to use their power to introduce more context
- Games Blog
- By Andrei Dumitrescu
- April 22nd, 2013
Jade Raymond: Blacklist Shows How Splinter Cell Can Innovate
Smaller teams do not have a monopoly on progress and invention
- Games
- By Andrei Dumitrescu
- March 27th, 2013
Only Ten Big Games Can Be Launched in One Year, Says Jade Raymond
Publishers need to carefully select the titles they want to focus on
- Games
- By Andrei Dumitrescu
- July 27th, 2012
Jade Raymond Wants More Hardcore Integration for Motion Tracking
Her team is currently working on Splinter Cell: Blacklist
- Games
- By Andrei Dumitrescu
- May 14th, 2012
Jade Raymond Believes Top Creative Teams Should Take More Risk
He says that Activision is the main conservative force in the industry
- Games
- By Andrei Dumitrescu
- April 17th, 2012
Jade Raymond Believes Video Games Need to Grow Up
Toronto studio will focus on new game and Splinter Cell
- Games
- By Andrei Dumitrescu
- March 15th, 2012
Jade Raymond Sees a Future for AAA Games Beyond Next Gen Hardware
Toronto studio has worked on Rainbow Six and Splinter Cell
- Games
- By Mihail Cernea
- August 10th, 2010
Ubisoft Toronto Will Work on Five Triple-A Projects
Raymond plans to grow the studio to an 800 strong staff
- Games
- By Mihail Cernea
- May 25th, 2010
Jade Raymond Heads New Ubisoft Toronto Studio
Next Splinter Cell title will be the studio's first project
- Games
- By Andrei Dumitrescu
- September 2nd, 2009
Jade Raymond to Head Ubisoft Toronto Studio
Cross over potential
- Games
- By Calin Ciabai
- February 22nd, 2008
Sony Helps Girls Get Their Game On
... and male gamers have nothing against this