- Games
- By Andrei Dumitrescu
- February 10th, 2010
Lost in Nostalgia with New Super Mario Bros. Wii
Back to being a kid
- Games
- By Florian Totu
- February 2nd, 2010
2K Marin Details the Hidden Man Behind Bioshock 2's World of Rapture
Augustus Sinclair is portrayed as "affably monstrous"
- PC Games
- By Florian Totu
- January 28th, 2010
Bioshock 2's Multiplayer Won't Have LAN, Dedicated Servers or Kicking
All that's left is the single player
- PC Games
- By Florian Totu
- January 26th, 2010
Bioshock 2 Cuts Back on the DRM
SecuROM becomes less active in the process
- PC Games
- By Florian Totu
- January 22nd, 2010
Bioshock 2 Reveals System Requirements, DRM
SecuROM makes an unwelcome appearance
- Games
- By Andrei Dumitrescu
- January 20th, 2010
DLC for BioShock 2 Already in the Works at 2K Marin
More plasmids
- Games
- By Florian Totu
- January 19th, 2010
Bioshock 2's Multiplayer Will Offer a Solid Performance
Well thought, the feature isn't "just shoved on"
- Games
- By Florian Totu
- January 12th, 2010
A Look at Bioshock 2's Plasmids
The Scout lets us turn into ninja-ghosts
- Games
- By Andrei Dumitrescu
- January 6th, 2010
Analyst: Hardware Will Fall, Videogames Will Rise
All through 2010
- Games
- By Andrei Dumitrescu
- December 22nd, 2009
Take Two Sees Innovation and Social Games as Key to 2010
Return to profitability
- Games
- By Andrei Dumitrescu
- December 21st, 2009
Take Two Shows Losses, Hopes for Good 2010
Betting on innovation
- Games
- By Florian Totu
- December 18th, 2009
2K Reveals a Little Bit About Bioshock 2
The new and the old get together to make a genius child
- Games
- By Florian Totu
- December 8th, 2009
Disappointing GTA Sales Leave Analysts Wandering
In the end, it looks like no one believes that Take-Two can be profitable without a solid, new GTA
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