The company has just delivered a hotfix for the shooter

Sep 25, 2015 21:38 GMT  ·  By

The development team at Bungie has had a busy couple of weeks, as it delivered the most important expansion for Destiny, but the company continues to deal with issues linked to the game, and it's now acknowledging there's a problem related to the Cerberus Vae III strike.

According to an official Twitter message, the loot that gamers are expecting to get access to is not dropping and they are investigating the cause of the bug and plan to fix it as soon as possible.

The problem is that Bungie just delivered hotfix 2.0.0.4 for Destiny one day earlier, and that means that it might be some time before it can offer another update for the title in order to eliminate the Cerberus Vae III problem.

Another fix might be deployed as early as next week as long as the company is sure that it can deal with the issue without introducing any other problems.

The launch of The Taken King for Destiny was a solid one, especially given the magnitude of the changes that the development team is introducing.

The expansion is designed to add a major new raid called King's Fall while also giving gamers access to more strikes, extra activities, and a range of new weapons and equipment that Guardians can use.

Bungie has more Destiny secrets to reveal in its second year of life

The development team says that it is happy with the performance that players teams have put in when fighting Oryx and that it has a range of secrets linked to the social shooter that will be shown in the coming months.

A new Zone Control mode is being introduced to the Crucible, delivering a new way for gamers to play, which is more focused on the way a team can collaborate to control territory than on individual performance.

Bungie has recently denied that it has a ten-year plan for the shooter but says that it is ready to work as hard as it needs to in order to make sure that the player community is satisfied with the experience that Destiny is offering right now.