The team wants to show Kickstarter crowd it is making progress

Jul 23, 2012 12:06 GMT  ·  By

Developer inXile has released the first in-game screenshot taken from the upcoming Wasteland 2, which is created using the Unity Engine, designed to show those who have contributed to the Kickstarter effort for the game that progress is being made.

Brian Fargo, the leader of inXile and head of development on the game, stated when the image was released that, “Releasing a screen shot this early in the process is a new concept for me as we typically want to hone in every element before we show it. But based on the requests and our desire for fan input, we are doing so to solicit feedback on the basic look.”

He added, “Please keep in mind that we have not put in the particle effects and post-processing which will have a dramatic effect on the scene, and this represents just one of the various environments for Wasteland 2 so expect to see other quite different locales. Also, this particular camera angle is on the low end of a range that the player can adjust upwards to a much more top-down view, for those who prefer that style during game play.”

When the Kickstarter effort for Wasteland 2 was launched on Kickstarter, the team was asking for 900,000 dollars (740,192 Euro) and it ended up with more than 3 million dollars (2.46 million Euro) in the bank.

The game will be a direct successor to the early 90’s experience that has inspired the Fallout series and will offer a turn-based post-apocalyptic role-playing experience that focuses on character interaction and development.

The player’s party will include 7 characters, each of them with his own motives and personality, which will impact the way each player approaches the game.

inXile has said that it plans to launch Wasteland 2 on the PC during October 2013.