L.A. Noire success did not mean good times for the company

Oct 6, 2011 12:32 GMT  ·  By

A number of documents that were filed with the Securities and Investment Commission in Australia show that Team Bondi, the studio which worked on L.A. Noire, is set to fully close down soon, after being placed into administration last month.

Now a notification has been issued that an actual liquidator has been filed and the current administration of Team Bondi has resigned.

It's not clear exactly why the studio closed down, considering that success that L.A. Noire has had at retail.

Team Bondi was created by Brendan McNamara in 2003, after he left his previous position at Sony, and since then it has only worked on L.A. Noire.

The game was widely ambitious from the start and it seems that the actual technology needed to create the faces of the characters only appeared at some point during 2009.

The company worked with Rockstar, the developers of the well known Grand Theft Auto series, in order to finish the game and then launch it via publisher Take Two.

L.A. Noire was launched in May and was praised by reviewers for the atmosphere and the conversation system while being criticized for its rather sparse world and for some hard to understand mechanics.

Since then Team Bondi itself was engulfed in a number of controversies, with more than 100 developers launching an initiative to show how their names were not mentioned in their final credits roll for the game even if they worked on it.

The leader of the studio, Brendan McNamara was also accused of mismanaging the company, which he denied, although the fact that the whole studio is closing down might support the accusations.

The fact that Team Bondi will no longer exist does not mean that Rockstar will not create another L.A. Noire type game, perhaps using some of the same characters but changing the setting.