Sep 23, 2010 06:26 GMT  ·  By

Super Street Fighter IV, the latest installment in the popular fighting game franchise, won't be delighting PC gamers anytime soon, as opposed to the regular Street Fighter IV which was lauched on the platform, largely due to piracy concerns.

While Street Fighter IV arrived on platforms like the Xbox 360, PlayStation 3, PC and even the iPhone and iPod Touch, Super Street Fighter IV has only been revealed for consoles and will soon be arriving in arcades across Japan.

According to series producer Yoshinori Ono, the decision was taken because of the large scale piracy issues that plagued the PC version of Street Fighter IV.

He does admit that the computer edition was positively received by reviewers and reached impressive sales with legal gamers, but also reveals that it was a very pirated game on torrent and illegal download websites.

Ono doesn't rule out the possibility of Super Street Fighter IV eventually launching on the PC platform, but only if a capable copy protection solution or program is found.

The Capcom executive revealed that the popular Steam alternative to copy protection won't be used by the Japanese company, as it would be unfair to those who don't have Internet access to run Steam or can't purchase games from the digital distribution network.

Super Street Fighter IV was launched in April this year around the world for video game consoles Xbox 360 and PlayStation 3, and is now gearing up to be released in December for Japanese consoles.

When the Nintendo 3DS will eventually launch, Capcom revealed that it will debut a special, 3D-enabled version of the fighting game, designed to take advantage of the portable device's unique attributes.

Until then, PC gamers can only hope that the Japanese company will turn its head to the platform it pledged that it will help a few years ago, when it joined the PC Gaming Alliance.