French developers Wizardbox are working on a classic cartoonish adventure game.

Dec 3, 2007 07:45 GMT  ·  By
This is the place our rich girl will have to spend her entire adventure with us.
   This is the place our rich girl will have to spend her entire adventure with us.

Add a little bit of Steve Ince (writer of "Broken Sword"), a little bit of teen blonde beauty and mix it with the classic point and click adventure, and you have a great recipe called So Blonde. There are no reasons for the adventure game fans to dislike this title - French developers Wizardbox are creating a game like we had in the good old times, with some extra things to make it up to date.

The story is half of the game an adventure and this one seems very thrilling - our hero aka Sunny Blonde, is a 17 year old American beauty on a cruise somewhere in the Atlantic. She is filthy rich, as you can see, but things are about to change: when the ship gets near the Bermuda Islands, a heavy storm occurs, the cruise ship is overwhelmed by the sea and Sunny will find herself, after she regains consciousness, somewhere on a strange island, with no mobile phone cover, a ruined make-up kit and no mall or shop around. Somehow, she got sent back in time a few centuries, in a world filled with pirates, buccaneers and lots of stuff our rich blonde girl knows nothing about. And the adventure starts...

The story seems nice and promising, and the game's cartoonish graphics remind us of great adventure classics like Sam&Max, The Curse of Monkey Island and others. The French developers tried do add something extra, too, probably intending to attract non-adventure fans as well (and no, I'm not talking about the beautiful blonde) - mini games. Hopefully, there won't be many and won't ruin the pleasure like they did to whe-know-what Larry game.

In the end, So Blonde seems to be a great adventure to come, sometime soon (no release date has been specified). It will be refreshing, humorous, it will have a good leading "actor" (our so blonde anti-heroine), around 20 hours of gameplay and, as any self-respectable adventure game has today, multiple endings. So nice!