Bethesda will create expansion like content for the game

Mar 2, 2012 12:01 GMT  ·  By

Todd Howard, who is one of the leading developers working on the Bethesda developed The Elder Scrolls V: Skyrim, has stated that he prefers mods over downloadable content when it comes to video games and would like to see more companies release tools that help the game community to create new content.

Speaking to the X-Play show on G4, the developer says that Bethesda directly benefits from the launch of complex modding tools because players are taking another look at their games when community-made content is launched and this leads to increased sales even years after the initial release date.

Howard says that one problem with the wonderful mod content that has already been launched for Skyrim is that the team is so impressed by some of it that it takes the fun out of the process involved in creating official DLC.

Bethesda has confirmed that it has big plans for expanding the world of Skyrim, strongly implying that it will be using the new game engine in order to take players to parts of Morrowind and Cyrodiil and that the launched adventures and quests will take quite a bit of time to complete.

The development team has not said exactly when new content is released and whether gamers will be able to mix and match mods and official content without any limitations.

The Skyrim Creation Kit has been released earlier in the year and the company has also integrated it with the Steam digital distribution service, allowing gamers to get all their content, both official and community made, in one place.

Skyrim has also been patched up to version 1.4 and Bethesda is continuing to launch beta patches on Steam.

The Elder Scrolls V: Skyrim uses an open world structure and mixes action and role-playing mechanics and has managed to become one of the best sold of 2011.