Durability cost changed to 1500 c, Easy Mode is now much easier etc.

Jun 21, 2007 12:57 GMT  ·  By

JoWooD's Spaceforce - Rogue Universe demo was a great success, as the lead publisher itself assures today. Apparently, the game ranked on top of many most wanted lists during the last couple of weeks. But they're not stopping here. It has also been revealed that Provox Games (the developer) is currently working on several improvements and fixes based on feedback from players and press.

There are a lot of improvements coming to the title, ranging from fixed bugs to durability cost, to support for 8x antialiasing mode. Here's the full list:

Fixed bug where resolution couldn't be changed Added support for 1440x900 resolution Added support for 1280x800 resolution Durability cost changed to 1500 c Pirate first class is now more balanced (first mission also) Fixed joystick bug where thruster is turned on by default for all joysticks EMP now takes 20 units of the shield Fixed bug where the game freezes (all ships stay on one place) Fixed bug where player shield suddenly become undefined Fixed bug with infinite motion blur Illegal cargo for the current system we are in is now colored red in inventory Crafting screen is now available in inventory (only for crafting info) Crafting screen is now available in repository (only for crafting info) Easy mode is now much easier Added support for 8x antialiasing mode (NVIDIA 8xxx series card) Fixed problem with missing piece of time and cloak device in Andromeda and Pyxis map When the player hits other objects the bounce power is now lower

The official report informs that the upper mentioned changes will be ready for the release of the German, Italian and French versions of the game. They will also be available for download in the UK (only for the UK version, of course).

Clearly, this doesn't mean that Provox Games and JoWooD are now over and done with Spaceforce - Rogue Universe. They'll be happy to receive feedback from you at JoWooD's official site. That's all for now.