Not a kill-count just yet, but we can still get a rough estimate of the size of the community

Feb 1, 2010 11:41 GMT  ·  By

Close to its end, the PlayStation 3 beta of Battlefield Bad Company 2 revealed some pretty amazing figures, with the number of dead virtual soldiers stretching way beyond that of genocide. The PC was always the main platform for Battlefield, just as it is for most of the older games, especially for FPSs, so in no way were the mouse-wielding PC gamers to be outdone by the controller-mashers of Sony, and under just one day of beta testing, Multiplay has revealed some impressive BC2 stats. And if you think that the numbers are reaching pretty high, remember that these aren't official DICE stats for an overall view of the game, just the ones from Multiplay.

At 2:00 pm, on January 29, 2010, which is this past Friday, Multiplay registered for the BC2 beta: Over 1 million page views to Multiplay over night; Over 100,000 new Multiplay Member Accounts created; Over 10,000 user connections per second at peak, which shows a huge amount of interest for the game.

As for the numbers that are slightly more gameplay related, Multiplay registered: 10,000 keys distributed in under 3 hours; 30,000 files served over night (45 Terabytes of data so approx 5000 DVDs); 6,000 player slots on our European Game servers solidly full; Multiplay quadrupled Fileplay's web serving capacity in under 2 hours to deal with the huge surge in demand. Craig Fletcher, the managing director at Multiplay, said that "We've never seen demand like it. At our peak, we were connecting 10,000 people per second – and we managed the demand better than other servers, many of whom were down for hours when demand surged," something we know is true. On Friday, there were a lot of problems with the servers' uptime, all this after DICE managed to finally put its official BC2 Beta page back online.

Fletcher also took this opportunity to boost the reputation of Multiplay saying that, "If there was ever any doubt that our infrastructure and technology in Fileplay was anything other than best in its class, the past 16 hours have proved it." And at least for those 16 hours, Multiplay was indeed on top.