But the game's showing off so much more than controls

Apr 24, 2007 07:12 GMT  ·  By

As much as I like being a true PlayStation fan, playing my fancy PlayStation games with the fancy PlayStation controllers - the Dual Shock and the SIXAXIS, I can't admit that Wii control looks (and probably feels) a lot better with some games. Don't get me wrong, I can play the Wii any time I want, but those controls freak me out. I can't hit one ball at Wii Sports and it's quite embarrassing, but seeing the Spider-Man 3 Wii Controller Trailer kind of gave me courage to give the Wiimote and Nunchuck another try.

It's pretty funny too, with Mike trying to shoe down his Wii Remote and all of the sudden this voice says "Yo, hold on there Mike, I wouldn't do that if I were you. Put the shoe down... lights for mood..." (the guy's crackin' me up) and there it is: Spiderman 3 The Game on a big plasma screen.

I have to say that for a Wii title, it looks great: gameplay, controls, camera angles and that intense sensation of speed without using any vehicle to boost your character up, oh..., superb. But why does the trailer refer to controls only and not other impressive features we witnessed during the video too? Other than the rodeo part (where Mike swings the controller like crazy), I couldn't see any unusual swings, twists or move combinations to make you say "wow, that's motion sensitive control for you!"

Anyway, it's going to be a blast when it's released. The Wii is surely going to take better care of a Spiderman title than the PlayStation2 or the PSP and mainly because of the controls. But then again, if Vicarious Visions and Activision want their Spiderman 3 Wii port to succeed, the game's going to have to show off some nifty control schemes when it launches on May 4. Check out the trailer and don't drink anything while watching so you don't choke.