Getting ready for 3D

Jun 22, 2010 10:07 GMT  ·  By

One of the biggest franchises in the world of videogames, FIFA, will not be getting support for motion tracking technology this year and will also shun three-dimensional gaming for the next installment. The development team behind the title is still not convinced that Kinect from Microsoft and PlayStation Move from Sony will be widely adopted by the player base and is set to wait a bit before seeing how the two peripherals work with FIFA.

David Rutter, who is the lead producer of FIFA, told Eurogamer that “I’m not sure, I don’t really fancy standing up and kicking a ball at a telly. There are some cool things – a goalkeeper could work very well – but obviously we’re not talking about anything like that.” Most people who play FIFA are picking up the series in order to play at a higher level than they can in the real world, not to see their limited skill translated into input by Kinect or Move.

Ruttner also says that FIFA 11 will not be delivered in three dimensions but that the technology will be incorporated in coming versions of the game, “We have seen it working; it looks great. But within FIFA there’s too much going on, too much movement, too many camera angle changes for us to be easily supporting it at the moment.”

FIFA 11 will be launching in the fall and the developers at EA Sports are promising that the new videogame will put more of an emphasis on the actual personality of the famous players who take to the pitch. Players will need to take into account their actual, real-life playing style while preparing their strategies; it will be more tactical, with thorough games and one-two passes harder to pull off and smarter goalkeepers limiting goal scoring chances.