May 31, 2011 19:51 GMT  ·  By

Dragon Age 2 wasn't the great game its developer, BioWare, had hoped for, at least according to its writer, Mike Laidlaw, who took to the forums of the studio in order to quell the tide of criticism directed at the series.

Dragon Age 2 was released back in March and, even if it sold over 2 million copies since then, had a few critical flaws, including the low number of environments and dungeons or the wave-mechanic that was used in battles.

The writer of the game, Mike Laidlaw, says that BioWare is aware of the critics directed at the game and that the team wants to fix them to their best of abilities.

"Following the launch of DA II, I did some interviews and some of you interpreted my statements to mean I was blind to the concerns that have been voiced repeatedly on these forums," Laidlaw said. "That was never my intent, nor the message I wanted to convey. I am absolutely aware of the concerns voiced here."

"Issues like level re-use, the implementation of wave combat, concerns about the narrative and significance of choice and so on have all been not only noted, but examined, inspected and even aided me (and many, many others on the team) in formulating future plans."

Laidlaw also admits that there are plenty of Dragon Age 2 features that need to be overhauled in the next installment, Dragon Age 3, which was pretty much confirmed a week ago through a job listing from BioWare.

"Further, I'm not only aware of the concerns, but I agree that there are aspects of DA II that not only can but must be improved in future installments. And that is precisely our intent."

Before Dragon Age 3 will appear, expect more downloadable content or even a full pledged expansion, in the vein of the Awakening one released for Dragon Age: Origins.

As of yet, however, BioWare hasn't confirmed anything about the future of Dragon Age 2, so fans are still left in the dark.