Upgraded Essence Engine, mission persistence, improved AI and weather effects that directly impact the battlefield

Apr 6, 2007 13:37 GMT  ·  By

If you're a WW II fan, then you surely haven't missed the first installment of Company of Heroes, developed by Canadian-based real-time-strategy developer, Relic Entertainment. The game was set during World War II where the player follows an U.S. military unit, known as Able Company, as they fight their way through some of the greatest and bloodiest battles, including the D-Day landings at Normandy. Typical, right? Not really as Company of Heroes: Opposing Fronts, scheduled to launch in fall 2007 for the PC platform has been announced today by publisher THQ, to prove that there's more to WW II, as a video game, than we know.

Company of Heroes: Opposing Fronts is the next chapter in RTS franchise, powered by the proprietary Essence Engine and Microsoft DirectX 10, allowing players to fight as the tenacious British 2nd Army, but this time, during the heroic World War II liberation of Caen, France. Also, players will have command of the German Panzer Elite as they struggle to repel the largest airborne invasion in history. Online battles on the other hand, will provide exciting new multiplayer modes, using full compatibility with the original Company of Heroes for a total of four playable armies.

Tarrnie Williams, general manager, Relic Entertainment shares a few thoughts on the newly announced WW II RTS title: "In Company of Heroes: Opposing Fronts players will experience fast-paced dynamic tactics like never before, in two of the most brutal World War II campaigns ever fought. With two intensely cinematic campaigns, significant upgrades to the Essence Engine, mission persistence, improved vehicle AI and weather effects that directly impact the battlefield, we're delivering yet again on our commitment to leading the way in strategic gaming with the best, most innovative titles available."

Normandy was kind of stale anyway: Call of Duty 3, Medal of Honor: Allied Assault and who knows how many are out there. OK, thanks for announcing the game, now leave the criticizing/acclaiming to us.