Company says some titles will still feature the controversial content

May 16, 2012 07:09 GMT  ·  By

Video game publisher Capcom is apparently ready to drop the idea of including downloadable content on the disk of its various releases after the player base has complained that it is being forced to pay for content that should be unlocked on launch.

Christian Svensson, who is the senior vice president in charge of the digital division at Capcom, said on the official Unity forums that, “We would like to assure you that we have been listening to your comments and as such have begun the process of re-evaluating how such additional game content is delivered in the future.”

He added, “As this process has only just commenced in the past month or so, there will be some titles, where development began some time ago and that are scheduled for release in the coming months, for which we are unable to make changes to the way some of their post release content is delivered.”

The statement suggests that Capcom already has a number of titles ready to launch, which will use on-disk downloadable content and plans to launch them without changes and will then abandon the practice.

Capcom has made it clear that Dragon’s Dogma, which is a role-playing game with Monster Hunter elements, will include on-disk DLC because the development team has created and implemented it early during the development process.

Svensson has said that the Capcom team working on the game has already created more content which will be delivered via digital distribution and will enhance the game experience and will push the play time to over 100 hours for those who explore all the side quests.

The big backlash against on-disk DLC started after it was revealed that Street Fighter x Tekken, the fighting game launched this year, had a number of extra characters ready to go, but they were locked until Capcom launched the Vita version of the game.