Finally, another robot feature game

Aug 2, 2007 07:02 GMT  ·  By

Akella is trying to blend two genres into one: robot battles (which is every kid's dream) and strategy (which is every serious gamer's dream). The prospect of this game is most promising and now they have some screenshots that strengthen that belief.

The game's story is quite simple as Earth colonists are beginning to explore new planets that are fit for living. As usual, aliens are not too kind with trespassing and a war starts like always with giant corporations fighting with their own private armies. The latter created a special militarized research base called Heavy Duty. The main plot twists take place around a UFO shipwrecked in an accident on this planet.

Akella has some great ideas planned for Heavy Duty as they explain it themselves: "The stunning game peculiarity is a planet feature - that's a unique, self-sufficient and realistic world. A player will be able to see mountain ranges, ice caps, feel storms in the atmosphere and?change the landscape influencing the environment by actions just like any person can do on the Earth.

A gamer will encounter Sectoids as main enemies. Before opposing the Man they already suppressed several weaker but still very dangerous civilizations - Scorpids (turned into bio-robots) and Insectoids. Scared so far? If not, you'll have to face the naked truth - aliens are not so easy to defeat!"

Some game features: ■ A gamer will be a true host on the planet being able to construct housing, technical and defense buildings, manage financial, research and production resources, choose research topics, hire staff and specify projects to study; it's also possible to make procurement - production tools are eventually increasing in numbers as you receive alien artifacts; ■ Trade and relations with corporations are a real helping hand if you want to earn some money or get relevant data! However, these contacts can be significantly impaired as corporations get under aliens' influence; ■ A gamer will deal with several basic combat types: interception (air battles with UFOs), cleansing operations (at the spot of UFO's wreckage), attacks (liquidation of UFO bases), and defense (protection of constructions); ■ Battle mechs' physics is very beautiful - their motions are so realistic you start believing they're around you; ■ Terramorphing allows formation of landslides and craters which can be changed irreversibly by the gamer's actions.

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