Jonathan Blow wants more powerful devices for The Witness

Sep 30, 2011 07:27 GMT  ·  By

Jonathan Blow, the developer behind critically acclaimed title Braid, wants Sony and Microsoft to release next generation consoles as soon as possible, largely because it's getting quite complicated to adapt his new game, The Witness, to current devices like the PlayStation 3 or Xbox 360.

Downloadable puzzle platformer Braid impressed with its unique visual style and tight mechanics, not to mention the out of the ordinary story which still hasn't been explained by its developer, Jonathan Blow.

Now, as Blow is working on a new game,called The Witness, he talked with Edge magazine about the actual platforms on which we'll see the title.

As he and his fellow developers are making The Witness exclusive for the PC, Blow motivated the decision to skip consoles like PlayStation 3 or Xbox 360.

"We like 360 and PS3, but their specifications are over five years old now, and that's a lot in computer years," he said. "The kind of tricks we'd have to perform to get this game working on those platforms are such a lot of work that to port it over at this point is just not worth it for us.

"For this type of game, I do wish the new generation of consoles had come out by now. Even if it only meant a slightly faster graphics processor and a lot more RAM. Having more memory would make a huge difference to being able to bring a game like [The Witness] to a console," Blow added. "It makes it much easier."

Consoles like the PlayStation 3 or Xbox 360 have been around for quite a few years, and already rumors are hinting that both Sony and Microsoft are preparing to announce their successors, the so-called PlayStation 4 or Xbox 720, next year, just when Nintendo is getting ready to deploy its Wii U console.

Blow isn't the first developer to ask for new devices, however, as Ubisoft and lots of other companies are looking forward to more powerful consoles.