Nov 30, 2010 16:31 GMT  ·  By

EA has just deployed the latest patch for Battlefield: Bad Company 2, for the PC and the Xbox 360, which will prepare the title for the newest downloadable content, the VIP Map Pack 7, and the upcoming expansion, Battlefield: Bad Company 2 Vietnam.

Bad Company 2 players are eagerly awaiting the two pieces of new content, but must first download this new patch, released on the PC and Xbox 360 today, which prepares the title for the expansion and the new maps.

This new patch packs in a hefty 2.6 GB of data, and fixes a lot of different problems reported by players of the popular first person shooter series.

New features were also added to existing weapons, while slight balancing issues have been resolved with the addition of this new patch.

Check out the full details below.

For PC users:

-Acog and Red dot scope now equippable on MK-14 and G3. -Fixed an issue where the Bullet Tracers wouldn't display -Fixed an issue where Play Now wouldn't work -Added Ticket Count for Conquest end of round. -Added the server info to the objectives screen.

For Xbox 360 users:

-Acog and Red dot scope now equippable on MK-14 and G3. -Fixed a bug on PC where the G3 would do less damage than intended. -Reduced VADS push back and damage to balance it with the ZU23. -Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed. -Reduced the reload time for Vehicle Countermeasures. -Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor. -Increased the AT4's top speed and acceleration so users spend less time exposed when firing. -Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons. -Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons. -Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire. -Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons. -Reduced all weapon damage to the MCOM by 50%. -Fixed a C4 vs MCOM exploit on Atacama Desert. -Fixed a bug with FOV when aiming the M1911. -Lowered the close range damage of the AN94 to highlight its long range role. -Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR. -Increased the close range damage of the shotguns to give them a greater advantage vs slugs. -Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs. -Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons. -Slightly increased the damage of the UH6

The patch goes live today, but concrete release dates for either the VIP Map Pack 7 or the Battlefield: Bad Company 2 Vietnam have yet to be revealed, while a PlayStation 3 version of the patch hasn't even been mentioned.

Are you happy about this new update or should DICE, the studio behind the game, just hurry up and release the new content?