After three years, news of the game finally surfaces

Sep 30, 2009 07:13 GMT  ·  By

Ever since the game was announced in 2006, Rockstar hasn't worked very much on Team Bondi's L.A. Noire. In three years no real information has emerged regarding the game and most of the people for whom the game stood out when it was announced have forgotten this title. And even if they haven't, they've lost any anticipation. The game embraced the atmosphere of the sepia city night, cuddled in sewer Steam and dozed off to the melancholic sound of the jazz band.

But it looks like something finally snapped in Noire and this week Rockstar brings some news of the game. Announced as being still in development and not forgotten somewhere in a storage closet, the game promises to make its way to the fans in no time at all. Rockstar declared that “While we have yet to announce a definitive release date, LA Noire is coming along quite splendidly." The statement came to respond to the question of one of the game's fans posed in the Asked & Answered feature. A vague answer to say the least, but the "we're going to have details to share with you all very soon" that followed brings a more genuine glimmer of hope.

Team Bondi’s L.A. Noire promises "a perfectly re-created Los Angeles" floating in the time stream of the 1940s post-war period. The game will have the player investigate and attempt to solve a series of murders as they make their way through the back streets of a corrupt Los Angeles plagued by crime and numbed by drugs and jazz. The game's story will lead to an "open-ended challenge" as the struggle of right and wrong will be decided by the actions the player takes.

L.A. Noire was initially announced to be published by Sony and be exclusive to the PlayStation 3, but that changed when Rockstar took up the project in 2006 and the game was made a "next-generation console" project as it started to be brought to life. It got Rockstar's cofounder and creative director Sam Houser as executive producer and Team Bondi founder Brendan McNamara as director of development. The latter is known for writing and directing The Getaway.