Early next year

Sep 21, 2009 10:00 GMT  ·  By

2K Games has officially announced that it plans to release BioShock 2, the highly anticipated sequel to one of the best video games of 2007, on February 9, 2010. The title is set to be delivered for the Xbox 360 from Microsoft, the PlayStation 3 from Sony and the PC through Games for Windows Live. The game has been developed by 2K Marin, with significant contributions from Digital Extremes and the Chinese and Australian studios of 2K. The company is also confirming that those interested in the title can now place pre-orders for BioShock 2 at various retailers.

The new game will be taking place about ten years after the events of the original unfolded. The premise is that little girls have begun to disappear all along the coast of the Atlantic ocean and it is all somehow connected to Rapture, which was apparently destroyed at the end of the first game. The player is being cast as the prototype that served to refine the Big Daddy design and he will need to again walk through the underwater city in order to find out what is happening to the girls, what the Big Sister has to do with them and how the city has been re-built.

Being a Big Daddy means that the players will have access to the drill bit and the rivet gun, which they fought against in the first BioShock and that they can use more complex powers based on plasmids and on ADAM. The gamer still has their free will, as opposed to the other Big Daddies, but they are also a bit more fragile than they used to be, making the journey through Rapture one filled with danger.

BioShock 2 will also be adding a new multiplayer component, which is set during the actual fall of Rapture, acting as a sort of prequel to the first game in the series. The players will be set as test subjects for plasmid use and they will need to fight their peers in order to escape Rapture.