Symphony gave birth to Castlevania again, but not on handhelds

Feb 6, 2007 08:48 GMT  ·  By

Symphony of the Night was a massive success, and still maintains a large fanbase as well as status as a collector's item. It demonstrates the continued popularity of 2D games during the fifth generation of video game consoles, meaning the 32-bit era, which was rapidly advanced to 3D.

When all of you Castlevania fans heard that Castlevania Dracula X: Rondo of Blood was finally coming to America, I'm sure you popped the champagne. In case you thought of saving some for when it reaches you, go ahead and finish it. If you're the proud owner of a PSP and were anxiously waiting for your copy of Symphony of the Night, you can forget about it because it's not happening.

Apparently, Konami didn't do such a marvelous job on it with the handheld versions, like the Sega Saturn for instance and that, Castlevania fans, is the reason why it's not going to be a PSP title anymore. Apparently, PSP games fall in another category which unfortunately doesn't include Konami's Castlevania: Symphony of the Night.

No problem though because it doesn't look like much of a loss, as recent screenshots and in-game videos of Symphony on Sega's Saturn show how a good game can become a lousy one in a matter of seconds if something like the Bonus Stage has a flaw or two.

Surely you remember that the game in question is coming soon on the 360 and it's going to be downloadable via XBLA. Not to worry, the Xbox version of the game is going to be more impressive so don't run at the sight of Castlevenia just because you heard there are poorer versions on other platforms.