Says Hideo Kojima

Sep 7, 2009 21:21 GMT  ·  By

We already know that Sony and Kojima Productions are preparing not one but two new Metal Gear Solid videogames for the future. One of them, Rising, should feature Raiden, in his new robot ninja incarnation which was also seen in Metal Gear Solid 4: Guns of the Patriots, while the other, titled Peace Walker, is set to show multiple clones of Big Boss as they try to help against an invasion of a tiny country.

Rising is being created for the PlayStation 3, the Xbox 360 and the PC, while Peace Walker is only being released on the PlayStation Portable. And according to Kojima, who talked to GamePro, there's a certain level of rivalry between the two teams.

He said that “The core of it is, of course, the Rising team. So they're doing a lot of high-level stuff with great staffs. And that doesn't mean the guys who are making PSP are the [awful] staffs... it's not that. However, we have the core team who is doing real high-level experiments and alongside we have the PSP team, who are not really good friends right now, but in Kojima Productions and with Rising that is what's happening right now”.

So, basically, the Rising team has the chance to create new technology and pitch novel ideas to Kojima while the Peace Walker team has to implement his vision of Big Boss and his adventures on an aging handheld platform, squeezing any drop of power out of it.

It might seem that things are sweet for the guys who are modeling Raiden in his full sword wielding glory but sometimes working with older technology, like the PSP, can lead to more innovation and a more complex overall game experience. We'll have to wait until late 2010 to see how the two experiences turn out.