Mar 10, 2011 22:21 GMT  ·  By

L.A. Noire has just received a brand new video, showing just how the investigation aspect of the upcoming detective game will play out.

L.A. Noire, the newest game developed by Team Bondi and set to be published by Rockstar Games, will really deliver a new type of gameplay, combining the classic open world aspect of other Rockstar titles, including Grand Theft Auto IV or Red Dead Redemption, with a simulation of actual police work that needs to be done by the protagonist, LAPD detective Cole Phelps.

We've already heard quite a few things about the game, including its innovative motion scan technology, which allows the in-game characters to display even the smallest social gestures.

Now, Rockstar and Team Bondi have released a new video, showcasing how the investigation and interrogation parts of the game will happen.

In the footage below, we see detective Cole Phelps analyze crime scenes, search for clues, interpret their nature and then proceed to question witnesses and suspects.

During the interrogation process, Cole can select certain questions he'd like to ask, almost like in a role-playing game, and then say if he thinks the suspect is lying or not.

His reactions will determine if he can ask more questions or if the suspect walks away from the whole investigation.

In order to make things easier, Cole also has an intuition attribute, which gets better over time, helping him to ask the right questions or react appropriately in order to not ruin the whole case.

The rest of the gameplay is similar to the one we already saw in previous Rockstar titles, with Cole Phelps driving around a 1940s Los Angeles, engage in shootouts or fist fights, all in order to solve cases and rise through the ranks of the LAPD.

Overall, you can see that Team Bondi and Rockstar Games have really tried to showcase a more realistic side of police work as well as recreate natural human reactions through its motion scan technology.

Check out the new L.A. Noire video below and look forward to the game's release on May 17, in North America, and May 20, in Europe, for the PlayStation 3 and Xbox 360.