Halo: Reach week

May 2, 2010 14:31 GMT  ·  By

This week has been dominated by news items linked to the beta stage for Halo: Reach and the fact that Activision and Bungie will be working together for the foreseeable future. But we've also had the time to write an EndWeekGame piece dealing with a return to Dragon Age and a Weekend Reading article revolving around Command & Conquer 4.

On Monday, Nintendo decided to clear a path for the launch of Super Mario Galaxy 2 by delaying the sequel to Sin & Punishment by three weeks and by putting off Metroid: Other M, which is being developed by Team Ninja, until August. At the same time, Blizzard tried to get a lower rating in South Korea for StarCraft II.

Tuesday was the day when Square Enix and Eidos announced that they were planning to launch two downloadable content packs for Just Cause 2, one built around aerial assault and the other around bigger explosions. Meanwhile, Microsoft kicked off a advertising campaign for the beta stage of Halo: Reach set to arrive on May 3.

Wednesday was the day when Electronic Arts put a stop to rumors and confirmed that The Sims 3 was getting ready to move to the Xbox 360, the PlayStation 3, the Nintendo Wii and the DS, the launch date being set for fall. Microsoft stated that the upcoming Natal motion tracking project might learn from the way the player uses it.

On Thursday, Halo developer Bungie and Activision Blizzard dropped the equivalent of a nuclear bomb on the gaming world by announcing that they entered into an exclusive publishing agreement for the next 10 years linked with a series of videogames set in a whole new universe. In other Activision-related news, the next Call of Duty title will be fully unveiled in a trailer set to be launched on Friday night.

On Friday, Bungie offered a bit more information related to its Activision deal, saying that it might work on other games while creating its new series. Also, Team Fortress 2 got some very interesting medals in a new update from developer Valve.