• Games
  • By Andrei Dumitrescu
  • October 19th, 2012
MoH: Warfighter Needs Both Single and Multiplayer Quality to Succeed

MoH: Warfighter Needs Both Single and Multiplayer Quality to Succeed

Danger Close is in charge of both aspects, will create synergies

  • Games
  • By Andrei Dumitrescu
  • October 10th, 2012
BioWare Wanted Story and Choice Focus for Star Wars: The Old Republic

BioWare Wanted Story and Choice Focus for Star Wars: The Old Republic

The developer found it hard to create an MMO-oriented narrative

  • Games
  • By Andrei Dumitrescu
  • October 5th, 2012
Old School RPG Gets First Story Details

Old School RPG Gets First Story Details

The game will blend fantasy and science fiction themes

  • Games
  • By Andrei Dumitrescu
  • September 27th, 2012
Terminals Will Complete Halo 4 Story

Terminals Will Complete Halo 4 Story

Players will get background linked to the rest of the games in the series

  • Games
  • By Andrei Dumitrescu
  • September 26th, 2012
Ubisoft Says Assassin’s Creed III Ending Will Tie Up Loose Ends

Ubisoft Says Assassin’s Creed III Ending Will Tie Up Loose Ends

Gamers will get all the answers they are interested in

  • Games
  • By Andrei Dumitrescu
  • September 25th, 2012
Lost Planet 3 Is More Cinematic, Has Stronger Protagonist

Lost Planet 3 Is More Cinematic, Has Stronger Protagonist

The game will also show off more extreme weather patterns

  • Games
  • By Andrei Dumitrescu
  • August 30th, 2012
Lead Spec Ops: The Line Designer Says Multiplayer Mode Was Cancerous

Lead Spec Ops: The Line Designer Says Multiplayer Mode Was Cancerous

The team wanted to focus on story but publishers forced multiplayer

  • Games
  • By Andrei Dumitrescu
  • August 22nd, 2012
Guild Wars 2 Details How Player Choice Influences Story

Guild Wars 2 Details How Player Choice Influences Story

The MMO will create different motivations for the races and classes

  • Games
  • By Andrei Dumitrescu
  • July 17th, 2012
Branching Act 2 for Witcher 2 Was Hell for Developers

Branching Act 2 for Witcher 2 Was Hell for Developers

CD Projekt RED might try it for upcoming Cyberpunk

  • Games
  • By Andrei Dumitrescu
  • May 5th, 2012
Jobs Ads Suggest Harmonix Is Preparing Narrative Driven Motion Control Game

Jobs Ads Suggest Harmonix Is Preparing Narrative Driven Motion Control Game

It is unclear whether it is linked to the Rock Band franchise

  • Games
  • By Andrei Dumitrescu
  • May 3rd, 2012
Strike Force Missions Lock Out Player, Change Black Ops II Story

Strike Force Missions Lock Out Player, Change Black Ops II Story

Sequences also allow gamers to try out a number of roles

  • Games
  • By Andrei Dumitrescu
  • April 10th, 2012
Deus Ex Developer Says Craftsmanship Was Crucial to Game Success

Deus Ex Developer Says Craftsmanship Was Crucial to Game Success

The team contributed to all the core aspects of the game

  • Games
  • By Andrei Dumitrescu
  • February 9th, 2012
Ken Levine Keeps Full BioShock Infinite Story from Own Development Team

Ken Levine Keeps Full BioShock Infinite Story from Own Development Team

Says that he expects them to react naturally to major plot points

  • Games
  • By Andrei Dumitrescu
  • December 28th, 2011
Freedom Criticism of Uncharted 3 Is Unfounded, Says Developer

Freedom Criticism of Uncharted 3 Is Unfounded, Says Developer

Game has all the narrative freedom that players need

  • Games
  • By Andrei Dumitrescu
  • December 21st, 2011
BioWare Writer Hopes The Old Republic Will Be a Successful Narrative

BioWare Writer Hopes The Old Republic Will Be a Successful Narrative

Says that this segment of the MMO genre was too often ignored

GOTY 2011: Best Downloadable Game – Bastion

GOTY 2011: Best Downloadable Game – Bastion

A game which mixes gameplay and story with surprising results

Square Enix Confirms Final Fantasy XIII-2 Story Is More than 30 Hours Long

Square Enix Confirms Final Fantasy XIII-2 Story Is More than 30 Hours Long

Players will have more freedom when it comes to progression

 
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