Pillars of Eternity Diary - The Franchise Needs to Expand

Pillars of Eternity Diary - The Franchise Needs to Expand

Obsidian has created a solid set of mechanics

Pillars of Eternity Diary - Few Laughs, a Lot of Dilemmas

Pillars of Eternity Diary - Few Laughs, a Lot of Dilemmas

Obsidian knows how to create new and engaging worlds

Pillars of Eternity Diary - Combat and Difficulty Level

Pillars of Eternity Diary - Combat and Difficulty Level

Obsidian knows how to balance an encounter

Pillars of Eternity Diary - No Min-Maxing

Pillars of Eternity Diary - No Min-Maxing

Gamers need to play using their instincts more than logic

Pillars of Eternity Diary - Point Me to the Scrivener's Quarters

Pillars of Eternity Diary - Point Me to the Scrivener's Quarters

The map needs a few more options to be useful

Pillars of Eternity Diary - Classes, Races, Backgrounds and Stats

Pillars of Eternity Diary - Classes, Races, Backgrounds and Stats

The character creation can easily occupy an hour