- Gamer Diary
- By Andrei Dumitrescu
- May 4th, 2015
Pillars of Eternity Diary - The Franchise Needs to Expand
Obsidian has created a solid set of mechanics
- Gamer Diary
- By Andrei Dumitrescu
- April 29th, 2015
Pillars of Eternity Diary - Few Laughs, a Lot of Dilemmas
Obsidian knows how to create new and engaging worlds
- Gamer Diary
- By Andrei Dumitrescu
- April 20th, 2015
Pillars of Eternity Diary - Combat and Difficulty Level
Obsidian knows how to balance an encounter
- Gamer Diary
- By Andrei Dumitrescu
- April 15th, 2015
Pillars of Eternity Diary - No Min-Maxing
Gamers need to play using their instincts more than logic
- Gamer Diary
- By Andrei Dumitrescu
- April 6th, 2015
Pillars of Eternity Diary - Point Me to the Scrivener's Quarters
The map needs a few more options to be useful
- Gamer Diary
- By Andrei Dumitrescu
- April 1st, 2015
Pillars of Eternity Diary - Classes, Races, Backgrounds and Stats
The character creation can easily occupy an hour