Crusader Kings II – Charlemagne Diary: The History of What Ifs

Crusader Kings II – Charlemagne Diary: The History of What Ifs

Gamers can explore a lot of historical possibilities

  • Games
  • By Andrei Dumitrescu
  • October 9th, 2014
Crusader Kings II – Charlemagne Details Tribal Mechanics, Patch Notes Revealed

Crusader Kings II – Charlemagne Details Tribal Mechanics, Patch Notes Revealed

Gamers will get the expansion on October 14

  • Games
  • By Andrei Dumitrescu
  • September 29th, 2014
EU IV – Art of War Will Add Customizable Client States, Updated Conflict Mechanics

EU IV – Art of War Will Add Customizable Client States, Updated Conflict Mechanics

The team wants to make the game easier to use

Hearts of Iron IV Gets More Feature Details from Project Lead Dan Lind

Hearts of Iron IV Gets More Feature Details from Project Lead Dan Lind

Games can learn about productions and tech progress

  • Games
  • By Andrei Dumitrescu
  • September 24th, 2014
Paradox: Runemaster’s Dwarves Ride Sheep into Battle, Love Goddesses

Paradox: Runemaster’s Dwarves Ride Sheep into Battle, Love Goddesses

They are also great metalsmiths and traders

  • Games
  • By Andrei Dumitrescu
  • September 23rd, 2014
EU IV – Art of War Makes Australia and New Zeeland Entirely Open for Colonization

EU IV – Art of War Makes Australia and New Zeeland Entirely Open for Colonization

Gamers will also have to deal with new local powers

  • Games
  • By Andrei Dumitrescu
  • September 16th, 2014
Hearts of Iron IV Delivers More Info on Air Tech, New Chassis Evolution

Hearts of Iron IV Delivers More Info on Air Tech, New Chassis Evolution

Gamers can choose how to design their airplanes

  • Games
  • By Andrei Dumitrescu
  • September 15th, 2014
Paradox: Art of War Will Make China and Neighbors Realistic

Paradox: Art of War Will Make China and Neighbors Realistic

Gamers will be able to create a powerful new nation

  • Games
  • By Andrei Dumitrescu
  • September 12th, 2014
Paradox: Hearts of Iron IV Is About Planning, Not Reacting

Paradox: Hearts of Iron IV Is About Planning, Not Reacting

Gamers will have the tools to prepare their nation for war

  • Games
  • By Andrei Dumitrescu
  • September 8th, 2014
Art of War for Europa Universalis IV Will Also Re-Design West Africa

Art of War for Europa Universalis IV Will Also Re-Design West Africa

European players will have a harder time when attempting to colonize

  • Games
  • By Andrei Dumitrescu
  • August 12th, 2014
Runemaster Reveals Troll Faction, Heroes, and Units

Runemaster Reveals Troll Faction, Heroes, and Units

Gamers will be able to use Ancient Ones, Beast Riders, and Walking Mountains

  • Games
  • By Andrei Dumitrescu
  • August 11th, 2014
Hearts of Iron IV Reveals New Experience System for Unit-Based Upgrades

Hearts of Iron IV Reveals New Experience System for Unit-Based Upgrades

Gamers can tweak their designs based on combat results

  • Games
  • By Andrei Dumitrescu
  • July 29th, 2014
Runemaster Diary Reveals Giant Race, Powerful Unit Line-Up

Runemaster Diary Reveals Giant Race, Powerful Unit Line-Up

Both Frost and Storm Jotun can be recruited for battles

  • Games
  • By Andrei Dumitrescu
  • June 30th, 2014
EU IV – Res Publica Will Expand Merchants Republic Mechanics, National Focus

EU IV – Res Publica Will Expand Merchants Republic Mechanics, National Focus

Gamers can also choose to boost their nation with a special focus

Crusader Kings II Gets New Beta 2.1.5 Patch, Full Release Coming Soon

Crusader Kings II Gets New Beta 2.1.5 Patch, Full Release Coming Soon

Gamers will get improved mechanics and some bug fixes

  • Games
  • By Andrei Dumitrescu
  • June 17th, 2014
Hearts of Iron IV Reveals New Division Designer Tool

Hearts of Iron IV Reveals New Division Designer Tool

Gamers can customize their units in new and interesting ways

  • Games
  • By Andrei Dumitrescu
  • June 6th, 2014
Paradox: Heart of Iron IV Offers More High-Level Choices, Alternate Scenarios

Paradox: Heart of Iron IV Offers More High-Level Choices, Alternate Scenarios

The team wants to create a more replayable game and with new mechanics

 
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