• Games
  • By Andrei Dumitrescu
  • March 27th, 2013
Project Eternity Moves to Second Prototype, Obsidian Expands Story

Project Eternity Moves to Second Prototype, Obsidian Expands Story

The team is also adding new gameplay mechanics and a more dynamic world

  • Games
  • By Andrei Dumitrescu
  • March 13th, 2013
Project Eternity Prototype Phase Is Close to Completion

Project Eternity Prototype Phase Is Close to Completion

All core game mechanics and the universe have been defined

  • Games
  • By Andrei Dumitrescu
  • February 28th, 2013
Project Eternity Update Details Engagement Melee Battle Mechanic

Project Eternity Update Details Engagement Melee Battle Mechanic

Characters will be able to trap a ranged fighter or a spellcaster

Canceled Aliens: Crucible Gets Complex Gameplay Video

Canceled Aliens: Crucible Gets Complex Gameplay Video

The game would have mixed action and role-playing elements

Project Eternity Update Shows Godlike, Talks Animation

Project Eternity Update Shows Godlike, Talks Animation

The team is getting ready to deliver more information on art style

  • Games
  • By Andrei Dumitrescu
  • February 13th, 2013
Obsidian Already Has a Vision for Fallout: New Vegas 2, Says CEO

Obsidian Already Has a Vision for Fallout: New Vegas 2, Says CEO

The game might move to Los Angeles and the Boneyard

Watch BioWare and Obsidian Leaders Talk About the Future of RPGs

Watch BioWare and Obsidian Leaders Talk About the Future of RPGs

The two teams are working on Dragon Age and on Project Eternity

  • Games
  • By Andrei Dumitrescu
  • February 8th, 2013
Knights of the Old Republic Creator Will Pitch New Star Wars Game to LucasArts

Knights of the Old Republic Creator Will Pitch New Star Wars Game to LucasArts

Obsidian wants to create content set between the two movie series

  • Games
  • By Andrei Dumitrescu
  • February 6th, 2013
Dwarves and Doors Feature in Project Eternity Update

Dwarves and Doors Feature in Project Eternity Update

The development team has tools to model armor for all classes

  • Games
  • By Andrei Dumitrescu
  • January 30th, 2013
Obsidian Reveals Pantheon for Project Eternity

Obsidian Reveals Pantheon for Project Eternity

The developers also talk about the creation process for one major deity

  • Games
  • By Andrei Dumitrescu
  • January 23rd, 2013
Obsidian Discusses Attack Mechanics for Project Eternity

Obsidian Discusses Attack Mechanics for Project Eternity

The team also changes the mechanics for damage distribution

  • Games
  • By Andrei Dumitrescu
  • January 23rd, 2013
Project Eternity Update Offers Info on Seven New Classes

Project Eternity Update Offers Info on Seven New Classes

Gamers will be able to choose from a variety of starting abilities

Obsidian Is Working on Weapon Animation for Project Eternity

Obsidian Is Working on Weapon Animation for Project Eternity

The team plans a more extensive mechanics update for next week

Project Eternity Gets Weapon System Details

Project Eternity Gets Weapon System Details

Players will choose between slashing, piercing and crushing

Project Eternity Has No Weight Limit, Splits Character Inventory

Project Eternity Has No Weight Limit, Splits Character Inventory

Gamers will have to decide what to take in their adventures

  • Games
  • By Andrei Dumitrescu
  • December 19th, 2012
Project Eternity Reveals Abilities and Bonuses for Core Classes

Project Eternity Reveals Abilities and Bonuses for Core Classes

Each will have two active skills and one passive bonus

Unpaid Prototype Work Led to South Park: The Stick of Truth

Unpaid Prototype Work Led to South Park: The Stick of Truth

The team tried to get the tone of the cartoon series right

 
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