• Games
  • By Andrei Dumitrescu
  • December 17th, 2014
Paradoxian Order Revealed, Grand Strategy Fans Can Get Some Exclusive Content

Paradoxian Order Revealed, Grand Strategy Fans Can Get Some Exclusive Content

The company offers T-shirts and multiplayer dev sessions

  • Games
  • By Andrei Dumitrescu
  • November 21st, 2014
Hearts of Iron IV Videos Talk Tanks Strategy, Map Design

Hearts of Iron IV Videos Talk Tanks Strategy, Map Design

Gamers will have to choose between quality and quantity

  • Games
  • By Andrei Dumitrescu
  • November 13th, 2014
Hearts of Iron IV Reveals Improved Map, Weather Impact

Hearts of Iron IV Reveals Improved Map, Weather Impact

Gamers will get a more realistic take on World War II

  • Games
  • By Andrei Dumitrescu
  • October 10th, 2014
Hearts of Iron IV Diary Explains Core Combat Warfare Mechanics

Hearts of Iron IV Diary Explains Core Combat Warfare Mechanics

Gamers will have options when they create their fleets

Hearts of Iron IV Gets More Feature Details from Project Lead Dan Lind

Hearts of Iron IV Gets More Feature Details from Project Lead Dan Lind

Games can learn about productions and tech progress

  • Games
  • By Andrei Dumitrescu
  • September 16th, 2014
Hearts of Iron IV Delivers More Info on Air Tech, New Chassis Evolution

Hearts of Iron IV Delivers More Info on Air Tech, New Chassis Evolution

Gamers can choose how to design their airplanes

  • Games
  • By Andrei Dumitrescu
  • September 12th, 2014
Paradox: Hearts of Iron IV Is About Planning, Not Reacting

Paradox: Hearts of Iron IV Is About Planning, Not Reacting

Gamers will have the tools to prepare their nation for war

  • Games
  • By Andrei Dumitrescu
  • August 12th, 2014
Hearts of Iron IV Reveals Gameplay in New Trailer, Launches Recruiting Campaign

Hearts of Iron IV Reveals Gameplay in New Trailer, Launches Recruiting Campaign

Gamers can learn more about the strategic planning system

  • Games
  • By Andrei Dumitrescu
  • August 11th, 2014
Hearts of Iron IV Reveals New Experience System for Unit-Based Upgrades

Hearts of Iron IV Reveals New Experience System for Unit-Based Upgrades

Gamers can tweak their designs based on combat results

  • Games
  • By Andrei Dumitrescu
  • July 11th, 2014
Hearts of Iron IV Diary Reveals Major Air Combat Changes, Focused on Planning and Production

Hearts of Iron IV Diary Reveals Major Air Combat Changes, Focused on Planning and Production

Gamers will give orders to airbases rather than air wings

  • Games
  • By Andrei Dumitrescu
  • June 17th, 2014
Hearts of Iron IV Reveals New Division Designer Tool

Hearts of Iron IV Reveals New Division Designer Tool

Gamers can customize their units in new and interesting ways

  • Games
  • By Andrei Dumitrescu
  • June 6th, 2014
Paradox: Heart of Iron IV Offers More High-Level Choices, Alternate Scenarios

Paradox: Heart of Iron IV Offers More High-Level Choices, Alternate Scenarios

The team wants to create a more replayable game and with new mechanics

  • Games
  • By Andrei Dumitrescu
  • May 12th, 2014
Hearts of Iron IV Diary Reveals Production Lines Design

Hearts of Iron IV Diary Reveals Production Lines Design

Gamers will have more interesting long-term choices to make

  • Games
  • By Andrei Dumitrescu
  • April 25th, 2014
Hearts of Iron IV Diary Talks About Land Doctrines, Armored Warfare

Hearts of Iron IV Diary Talks About Land Doctrines, Armored Warfare

Gamers will be able to tweak their approach to strategy

  • Games
  • By Andrei Dumitrescu
  • March 10th, 2014
Hearts of Iron IV Diary Details Production, Tech, Chassis Evolution

Hearts of Iron IV Diary Details Production, Tech, Chassis Evolution

Paradox wants to add more flavor and give gamers options

  • Games
  • By Andrei Dumitrescu
  • March 3rd, 2014
Exclusive Hearts of Iron IV Interview with Project Lead Dan Lind

Exclusive Hearts of Iron IV Interview with Project Lead Dan Lind

The World War II title will include new mechanics, redesigned map

Hearts of Iron IV Will Make AI More Adaptable, Says Project Leader

Hearts of Iron IV Will Make AI More Adaptable, Says Project Leader

The team is working to add excitement to World War II

 
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