- Games
- By Andrei Dumitrescu
- November 18th, 2012
Obsidian Offers Lore Information on Project Infinity
The game will try to offer a deep story alongside choices
- Games
- By Andrei Dumitrescu
- October 18th, 2012
Creative Assembly Explains Rome Return for Total War
The team has more tools and knowledge to create the game
- Game reviews
- By Andrei Dumitrescu
- September 19th, 2012
FTL Review (PC)
A roguelike that offers choices, resource management and great ship-to-ship battles
- Games Blog
- By Andrei Dumitrescu
- September 17th, 2012
Quick Look: FTL – with Gameplay Video
A roguelike that makes every move a gamble and failure a familiar feeling
- Games
- By Andrei Dumitrescu
- August 24th, 2012
Dishonored Developer Compares Linear Shooters with the Circus
He says that most players would like to get some choices
- Games
- By Andrei Dumitrescu
- August 22nd, 2012
Guild Wars 2 Details How Player Choice Influences Story
The MMO will create different motivations for the races and classes
- Games
- By Andrei Dumitrescu
- August 10th, 2012
Cyberpunk Is Aimed at Grown Up Gamers
The world of the pen and paper game will be faithfully recreated
- Games
- By Andrei Dumitrescu
- June 21st, 2012
Consequences Are at the Core of XCOM: Enemy Unknown Experience
Firaxis wants to make players feel anger and sadness
- Games
- By Andrei Dumitrescu
- June 21st, 2012
Replayability Is at the Core of the Black Ops II Singleplayer Campaign
Gamers will get more freedom to explore the single player
- Games
- By Andrei Dumitrescu
- June 12th, 2012
Dishonored Developers Are Happy When Players Break the Game
The game world can react to all kinds of behavior from Corvus
- Games
- By Andrei Dumitrescu
- May 31st, 2012
New CD Projekt Game Is Cyberpunk, Based on Pen and Paper
The game will share style and adult themes with The Witcher
- Games Blog
- By Andrei Dumitrescu
- April 30th, 2012
Dishonored Gets New Screens
Players get to see where the action of the game takes place
- Columns
- By Andrei Dumitrescu
- April 14th, 2012
Weekend Reading: Diablo III and Predetermined Paths
Blizzard needs to give players more room to determine their fates
- Games
- By Andrei Dumitrescu
- March 26th, 2012
Dishonored Focus on Choices Will Enhance Player Agency
Developer says that one of his favorite titles is Far Cry 2
- Games
- By Andrei Dumitrescu
- August 23rd, 2011