Multiple kernel drivers are now supported in one process

Sep 12, 2016 00:35 GMT  ·  By

After being away since June, the Wine Staging development team is back to announce the new features incorporated in the latest version of the open-source software that lets users run Windows apps and games on their Linux boxes, Wine Staging 1.9.18.

Based on the recently released Wine 1.9.18, Wine Staging 1.9.18 is here to bring you all the neat features and improvements implemented in the respective development version of Wine, such as the ability to support multiple kernel drivers in only one process, improvements to the WebServices reader, and better joystick support.

Additionally, Wine Staging 1.9.18 also gets the new improvements brought by Wine 1.9.18 development release for the upcoming Direct3D command stream, various performance improvements to the GDI (Graphics Device Interface) Microsoft Windows API, better handling of IME windows, and some fixes to make the clipboard support compatible with recent technologies.

Experimental support for 1D Textures lands in D3D10 and D3D11

However, besides the new Wine 1.9.18 features mentioned above, the Wine Staging 1.9.18 release announced on September 11, 2016 also adds some goodies on its own, such as experimental support for 1D Textures in the D3D10 and D3D11 components, along with several improvements to the GDI+ API and Microsoft Windows Codecs.

Of course, numerous of the bugs reported by users since the previous maintenance update of Wine Staging have been fixed in this new version, which comes hot on the heels of Wine 1.9.18 announced on September 4, 2016. Users are encouraged to always use the latest version of Wine Staging if they want to run various Windows apps and games.

Download Wine Staging 1.9.18 right now via our website, where you'll find only the source packages. The binary ones are currently being built and will soon be available for various GNU/Linux operating systems, along with installation instructions on the project's homepage.