The company wants to keep the playing field level

Apr 17, 2016 21:05 GMT  ·  By

The development team at Ubisoft in charge of The Division has recently deployed a new hotfix for the game that was, in part, designed to eliminate a major exploit associated with the new Falcon Lost mission that allowed players to make progress without triggering the arrival of powerful waves of enemies.

And it seems that the company is getting ready to take a much tougher stance against all those who are trying to find loopholes in the core mechanics of the multiplayer shooter that will give them an unfair advantage either playing Player versus Environment or Player versus Player modes.

Natchai Stappers, the community manager working at Ubisoft, explains on the official forums that, "Using exploits is against the code of conduct, so no, it’s not OK. We know that we have to act a lot more strongly towards players who use exploits, and we are working on that."

The developer does not directly talk about bans, which might be seen as an over-reaction by the community if a player is only using an exploit that Ubisoft has failed to patch. However, the studio might find ways to eliminate rewards for those who come close to cheating or to group them with one another rather than members of the main population of gamers.

It's hard for video games as complex as The Division to eliminate all possible exploits for its various modes, but the company should try to test its content better before launch.

A new free update is coming in May

Falcon Lost is the first of the Incursions that is designed to test the abilities of high-level groups of players while giving them access to a range of new and compelling rewards, and another such mission will be offered at some point next month, alongside a new update that will improve the video game.

The plan is to also work with the community to eliminate any bugs that the fans find while making sure that all the main mechanics, like the weekly rewards, work as they should.

The Division was the best-selling video game of the month of March in the United States, according to the NPD Group, and Ubisoft says that it has performed better than any other new intellectual property in its history.

The company has a long-term plan for the shooter, and in June, the first paid downloadable content pack for it, called Underground, will be launched with new areas to explore and powerful enemies to take out.