Better anti-cheating measures are also going live

Feb 11, 2016 15:03 GMT  ·  By

The team at Massive working on The Division is preparing for the open beta for the title that's set to arrive in one week, and players will be happy to know that much of the feedback they have offered during the recently ended closed testing period is being taken into account.

The studio says that it is once again aiming to test the core infrastructure that will power the mix of role-playing game, shooter and MMO and that fans will be able to see a wider range of main gameplay mechanics in action.

A full list of the changes coming to The Division in time for the open beta can be seen by clicking on the button at the end of this article.

According to Massive, the new story missions is called Subway Morgue and will allow the involved gamers to meet The Cleaners and rescue a missing engineer who might have a solution to restore power to New York City.

He will also be used to unlock the tech-focused wing of the player's base of operations, with the beta offering access to a new skill, used to deploy a turret and the first upgrade associated with it.

When it comes to the very popular Dark Zone element of The Division, Ubisoft is trying to make the mechanics clearer while increasing the number of NPC enemies and making it easier for gamers to understand who is hostile even if that person has not yet gone totally rogue.

There are also other tweaks to weapons, bug fixes and more improvements for the experience that are not listed.

The open beta changes for The Division are delivered via a relatively big patch, coming in around 1.7 GB, that is going live on the PC, the Xbox One and the PlayStation 4 before the new testing period starts on February 18.

Ubisoft promises post-launch content and constantly improved mechanics

Many gamers have been satisfied with the ideas The Division showed during its closed beta and the tweaks made by the developers are a great sign for the long-term future of the game.

Ubisoft has already promised that it will not integrate any microtransactions into its coming video game and that it plans to expand the mechanics and the map after launch using a mix of free and paid content.

The game takes place in New York City after the city is hit by a disease that spreads via paper money, creating enough chaos to make the central government ineffectual and to prompt the activation of a deep undercover group of agents.

They will have to explore the city, battle rival groups and find ways to restore order as quickly as possible.

Ubisoft says that it's entirely possible to explore the single-player missions as a lone world but gamers who create groups will be better able to deal with high-level enemies.

The Dark Zones are the Player versus Player area of the game, which also contains some of the best loot that a character can get his hands on.

The Division will be delivered on the PC, the Xbox One and the PlayStation 4 on March 8 after several delays and at least one major re-thinking of the core mechanics.

The Division Open Beta Changes