Rockstar is investigating the new issue with the game

Jul 13, 2015 11:03 GMT  ·  By

Rockstar Games confirms that it's begun investigating reports from Grand Theft Auto 5 PC users who claim that the recent Ill-Gotten Gains Part 2 update (aka patch 1.28) drastically impacted their framerate. Modders say that these issues are due to new anti-modding measures implemented by the studio.

Grand Theft Auto 5 finally arrived on the PC platform, after having appeared first on PS3 and Xbox 360 and then on PS4 and Xbox One, back in April. Since then, many mods have appeared for the title, and many updates have broken their compatibility.

Rockstar has emphasized that it doesn't want to mess with single-player mods but that tools used to interfere with the GTA Online multiplayer will be detected and blocked, while users will be suspended or even banned.

Patch 1.28 breaks mods but adds other mechanics that affect framerate

The latest major update, the Ill-Gotten Gains part 2 one, which takes the game to version 1.28, has also broken compatibility with mods but this time around modders claim that Rockstar has taken things even further.

According to the team behind the Los Santos PD First Response mod, via Facebook, Rockstar has added a whole new layer of live decryption and obfuscation mechanics. Apparently, over 3MB of junk code are now present in the game, and besides creating new hoops modders have to go through, they also affect the game's actual framerate.

It seems that the new methods result in a CPU bottleneck, and even powerful computers that ran the game without any problems are now stuttering and their framerate grinds to a halt when doing things such as shooting mini-guns or driving cars.

Rockstar is investigating but makes no comment

Rockstar, for its part, has posted on its Support website, confirming that it's looking into reports about framerate problems for GTA 5 PC users after installing patch 1.28. The studio makes no mention about the new anti-modding measures it's apparently added.