The team is aiming for more realism and better gameplay

Jul 13, 2015 08:50 GMT  ·  By

A new expansion for Europa Universalis IV, called Common Sense, has recently been launched and introduces a wide range of gameplay changes, but the team at Paradox Development Studio is committed to delivering further changes for the game and modify some of the old mechanics that some gamers have criticized.

An official diary explains that one of the big features that did not turn out how it was planned is the Random New World, which was set to offer the community a way to add more excitement to their games by creating an all new version of the Americas that gamers could explore and colonize.

Paradox says that the re-designed mechanic will be offered for free to all those who have the Conquest of Paradise expansion and that the target is to deliver it alongside the 1.14 major patch.

The original version of Random New World for Europa Universalis IV failed to offer variations and never felt realistic, something that Paradox is now trying to fix.

The method that will be used is called World Tiles.

Paradox states, "This grid is then filled in with 'tiles', which are hand-crafted pieces of terrain. Tiles can be of varying size, one tile might be a group of islands occupying a single square while another might be a super-continent covering a 6x6 area. The tiles define the shape of the landmasses and provinces, while terrain and climate are generated according to latitude - the same island tile can be either a frozen rock or a tropical paradise depending on where on the map it ends up."

The studio will offer 100 different tiles at launch and modders can create more after.

Random New World will take a little longer to generate a new continent

When a campaign based on Conquest of Paradise for Europa Universalis IV that uses the feature starts, the world created will be saved, which will generate a slight delay, but the upside is that loading will be faster than before.

A seed will be stored, and gamers can choose to use it to play in the same configuration later.

For multiplayer matches of Europa Universalis IV, the host will send it to the other players.

Random New World will also get a range of new random names for provinces, to make sure that weird placements no longer happen, and the same system will be used for countries.

Paradox is also exploring other ideas, which might not make it into the new system, including parameters that gamers can set, more variety of native nations, and the ability to use the Nation Designer to set a start country for the player on the new continent.

Europa Universalis IV Random New World Images (3 Images)

Better Random New World for Europa Universalis IV
A more realistic continent in EU IVEU IV random creation
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