Gamers need to communicate with fellow gamers

Nov 3, 2015 08:32 GMT  ·  By

The development team at Bungie has made a lot of big changes for Destiny during its second year of life, but it seems that there's at least one core element of the social shooter that will never be tweaked, with no plans at the moment to deliver a matchmaking system for the raids that draw many of the players.

Luke Smith, the creative director, working on the title, tells Games Radar that such a feature would be a problem because it would give gamers the impression that other gamers are disposable and only count as long as they can provide firepower during combat.

He adds, "The reason that people quit out of strikes is because there’s no consequence to their departure, just a punishment for that disposable person on the other end of the line. It’s pretty hard for me, emotionally, to want to subject groups of players to that. What’s not hard for me to think about is a version of Destiny that makes it easier to look for and find groups to go engage in difficult content with, a version that helps bring people together in a way that the current software doesn’t."

The developer is not saying how it might improve the raids shortly, but fans will be happy to know that their feedback has prompted the studio to make some tweaks.

Ever since it was announced, Destiny has been described as a social shooter, and that means Bungie wants all those who are engaged with it to communicate with fellow gamers and to carefully work together to get through strikes and raids.

The future of the game is free and linked to microtransactions

After the massive set of changes that were introduced in update 2.0 and The Taken King expansion, it's unlikely that Bungie will make any major upgrades to the raids or any other component anytime soon.

The focus for the near future will be on the introduction of new content and tweaks to the way microtransactions work.

With the addition of the Eververse Trading Company, gamers can use real world money to get access to the Silver currency, which at the moment can be used to get access to emotes and content linked to the Halloween event.

Bungie says that the new revenue stream is being used to expand a live events team, which means Destiny will have a range of new content offered for free to the entire community.

Both quests and missions are expected to arrive every couple of months and more cosmetic options for Guardians will be delivered soon.

So far Silver transactions have been popular with the community.

The development team has promised that it will never offer any kind of purchasable content that will allow a player to get better drops from raids or to gain access to equipment that makes them powerful in PvP modes.

At the moment, rumors are saying that most of the resources at Bungie are used to create an entirely new Destiny experience that will be launched in late 2016 on the PlayStation 4 and the Xbox One.