From the monk to the oppressor

Jan 17, 2008 09:20 GMT  ·  By

The legendary Townsmen series of mobile games, developed by Handy Games for Disney Mobile Studios, returns this month with the launch of Townsmen 5. The latest installment of the popular strategy game series brings two challenging game modes that will keep players occupied for hours and hours.

In contrast to the predecessor, in Townsmen 5 there will no longer be beer brewed in the monastery, but settlements in the neighborhood conquered. As a heedless robbing Baron you will oppress other settlements and confirm your influence by excessive taxes. With new buildings as an outpost or taverns, and even new added subjects as tax collectors and druids, you erect and expand your own town as a powerful start point for new Conquests.

The only one who gets into the way of the despotic baron is the white magician Celdron, whose dragons bother your continuous expansion. In various mini games you can head against the beasts and decrease the rows in Celdrons army. The blood of captured dragons can be used to make potions to power up your hoards of knights and make them nearly invincible.

"With Townsmen 5 we continue the popular series", says Christopher Kassulke, Business Manager of Handy Games, "but we also improved the well known gaming concept by creating new buildings and new opponents, resulting in achieving a new refined game. The established distribution network of Living Mobile will help us to even exceed the success of the series."

In Townsmen 5 you can skip the time for producing resources through the fast forward function. Annoying waiting for completing buildings or collecting resources is therefore no longer necessary. Furthermore, an automatic save function was integrated to ensure that progress won't get lost.

14 different campaigns as well as a "never-ending" mode with six scenarios add further variety.

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