The studio is using separate teams for the two types of content

Feb 21, 2014 10:48 GMT  ·  By

The team at The Creative Assembly working on Total War: Rome II says that it plans to continue delivering both patches and downloadable content for the strategy title, with two different groups of developers working on each.

Rob Bartholomew, the brand director working on the series, tells Eurogamer that, “I think with the nine significant updates to the game so far and the tenth currently going into open beta soon, we've shown that we are addressing people's concerns.”

When Total War: Rome II was launched, it was affected by a number of technical problems and many gamers were unable to enjoy the experience until the fifth or sixth update was delivered.

The developer adds, “We are absolutely mindful of those technical issues which some players are experiencing and haven't stopped addressing them. We are also aware that a large proportion of fans telling us the game needs ‘fixing’ are referring to design decisions that aren't to their liking, and that takes more thought and evaluation over time.”

Patches have been used to lengthen battles, balance units and introduce some new mechanics, in addition to eliminating the bugs that the community has been flagging.

The fan community for the Total War titles is very passionate and dedicated and they are currently asking the company to introduce more changes to make the experience more historical.

The Creative Assembly has recently launched the Beasts of War DLC, which introduces new units, including Syrian armored elephants and camel cataphracts.

The fans have criticized the company for the release, saying that the units were already included in Total War and that resources should be now dedicated to the delivery of more patches.

At the moment, The Creative Assembly is also working on the new Alien: Isolation, but the team is entirely separated from that dealing with the Total War franchise.