Zampella offered a cryptic "good news soon," not going into details

Mar 10, 2014 07:31 GMT  ·  By

Respawn Entertainment may have a nice surprise for Australian fans that have their sights set on the upcoming multiplayer first-person shooter that also features insane mech action, Titanfall.

The game might be getting local server support in Australia, according to a comment co-founder of Respawn EntertainmentVince Zampella posted on Twitter in response to a query from a fan.

The comment was pretty cryptic, and "We'll have good news soon for aussies" doesn't say much, but at the same time it does, without getting into any specifics regarding how the game will be supported.

Titanfall uses Microsoft Azure support for handling its servers, and the Redmond company's coverage is lacking in some areas of the world.

Players in Australia and New Zealand reported latency issues during the beta, as some of the connections were realized through Microsoft's US-based servers.

Although the closest Microsoft servers are located in Hong Kong and Singapore, it's still a considerable distance when you take into account that Titanfall's server architecture is designed to use the Azure cloud computing platform, with every game taking place on a distant server.

Microsoft began working on installing servers for the Australian data center for the Azure cloud service late last year, and this might just be the confirmation that they're ready to debut local Azure support for the Oceania region.

As Titanfall is a multiplayer only game, it requires a stable and fast network in order to deliver its content, and having Azure servers on the same continent might represent the leap in network speed that the game needs in order to be properly enjoyed.

Just last week, some rumors regarding Titanfall being canceled in South Africa surfaced, with the main motive stated being the poor performance of local internet infrastructure.

The South African branch of Microsoft has pointed out that no local data centers exist in the region to support the Azure service, and South African users are most likely connecting to adjacent servers as far as Europe.

EA has issued an official statement regarding the issue, saying that they are confident that players worldwide will have a great experience when the game launches, and that they will be looking to improve that experience over time, through local resources or other enhancements.

Titanfall is scheduled to launch on PC and Xbox One on March 11 in North America, on March 13 in Europe and Australia and on March 14 in the UK, with the Xbox 360 version coming later this month.